https://bugs.freedesktop.org/show_bug.cgi?id=60879
--- Comment #45 from Tom Stellard <tstellar at gmail.com> --- (In reply to comment #44) > (In reply to comment #40) > > After some testing I found out that my GPU crashes on big shaders. 67 32-bit > > words is enough to crash it, 50 isn't. How is udiv implemented? Does this crash happen when X starts or when you are running on OpenCL program? -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20131022/da0e1374/attachment.html>