It would be nice to support more than 512 characters when using a graphical 
console.  We should be able to support up to 2048 at least.

Dave Airlie <airlied at gmail.com> wrote:

>On Thu, Jan 24, 2013 at 10:18 PM, H. Peter Anvin <hpa at zytor.com> wrote:
>> The characters will morph anyway, it is just a matter off having them
>randomly scream with the intensity bit.
>>
>> 512-character mode is definitely useful... we get much wider language
>coverage with 512 than with 256, which is why most distros use a 512
>console font.
>
>Yeah really use a graphics console :-)
>
>But I've sent a v2 patch that should clear the attribute space going
>both directions.
>
>Dave.

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