Op 28-11-12 20:21, Thomas Hellstrom schreef: > On 11/28/2012 07:32 PM, Maarten Lankhorst wrote: >> Op 28-11-12 16:10, Thomas Hellstrom schreef: >>> On 11/28/2012 03:46 PM, Maarten Lankhorst wrote: >>>> Op 28-11-12 15:23, Thomas Hellstrom schreef: >>>>> On 11/28/2012 02:55 PM, Maarten Lankhorst wrote: >>>>>> Op 28-11-12 14:21, Thomas Hellstrom schreef: >>>>>>> On 11/28/2012 01:15 PM, Maarten Lankhorst wrote: >>>>>>>> Op 28-11-12 12:54, Thomas Hellstrom schreef: >>>>>>>>> On 11/28/2012 12:25 PM, Maarten Lankhorst wrote: >>>>>>>>>> By removing the unlocking of lru and retaking it immediately, a race >>>>>>>>>> is >>>>>>>>>> removed where the bo is taken off the swap list or the lru list >>>>>>>>>> between >>>>>>>>>> the unlock and relock. As such the cleanup_refs code can be >>>>>>>>>> simplified, >>>>>>>>>> it will attempt to call ttm_bo_wait non-blockingly, and if it fails >>>>>>>>>> it will drop the locks and perform a blocking wait, or return an >>>>>>>>>> error >>>>>>>>>> if no_wait_gpu was set. >>>>>>>>>> >>>>>>>>>> The need for looping is also eliminated, since swapout and >>>>>>>>>> evict_mem_first >>>>>>>>>> will always follow the destruction path, so no new fence is allowed >>>>>>>>>> to be attached. As far as I can see this may already have been the >>>>>>>>>> case, >>>>>>>>>> but the unlocking / relocking required a complicated loop to deal >>>>>>>>>> with >>>>>>>>>> re-reservation. >>>>>>>>>> >>>>>>>>>> The downside is that ttm_bo_cleanup_memtype_use is no longer called >>>>>>>>>> with >>>>>>>>>> reservation held, so drivers must be aware that move_notify with a >>>>>>>>>> null >>>>>>>>>> parameter doesn't require a reservation. >>>>>>>>> Why can't we unreserve *after* ttm_bo_cleanup_memtype_use? That's not >>>>>>>>> immediately clear from this patch. >>>>>>>> Because we would hold the reservation while waiting and with the >>>>>>>> object still >>>>>>>> on swap and lru lists still, that would defeat the whole purpose of >>>>>>>> keeping >>>>>>>> the object on multiple lists, plus break current code that assumes >>>>>>>> bo's on the >>>>>>>> those lists can always be reserved. >>>>>>>> >>>>>>>> the if (ret && !no_wait_gpu) path has to drop the reservation and lru >>>>>>>> lock, and >>>>>>>> isn't guaranteed to be able to retake it. Maybe it could be guaranteed >>>>>>>> now, but >>>>>>>> I'm sure that would not be the case if the reservations were shared >>>>>>>> across >>>>>>>> devices. >>>>>>> The evict path removes the BO from the LRU lists, drops the LRU lock >>>>>>> but hangs on to the reservation, >>>>>>> and in case the wait goes wrong, re-adds the bo to the LRU lists and >>>>>>> returns an error. >>>>>> If you really want to, we could hang on to the !no_wait_gpu path, wait >>>>>> shouldn't ever fail there, so I suppose >>>>>> leaving it off the lru lists and not re-add on any list in case of wait >>>>>> fail is fine. It's still on the ddestroy list in that >>>>>> case, so not adding it back to the other lists is harmless. >>>>>> >>>>> Well I'm a bit afraid that theoretically, other callers may have a bo >>>>> reserved, while cleanup_refs_and_unlock >>>>> more or less runs the whole destroy path on that buffer. Sure, we have >>>>> control over those other reservers, >>>>> but it may come back and bite us. >>>> That's why initially I moved all the destruction to ttm_bo_release_list, >>>> to have all destruction in >>>> only 1 place. But even now it's serialized with the lru lock, while the >>>> destruction may not happen >>>> right away, it still happens before last list ref to the bo is dropped. >>>> >>>> But it's your call, just choose the approach you want and I'll resubmit >>>> this. :-) >>>> >>>>> Also the wait might fail if a signal is hit, so it's definitely possible, >>>>> and even likely in the case of the X server process. >>>>> >>>>> Anyway, I prefer if we could try to keep the reservation across the >>>>> ttm_cleanup_memtype_use function, and as far >>>>> as I can tell, the only thing preventing that is the reservation release >>>>> in the (!no_wait_gpu) path. So if we alter that to >>>>> do the same as the evict path I think without looking to deeply into the >>>>> consequences that we should be safe. >>>> I think returning success early without removing off ddestroy list if >>>> re-reserving fails >>>> with lru lock held would be better. >>>> >>>> We completed the wait and attempt to reserve the bo, which failed. Without >>>> the lru >>>> lock atomicity, this can't happen since the only places that would do it >>>> call this with >>>> the lru lock held. >>>> >>>> With the atomicity removal, the only place that could do this is >>>> ttm_bo_delayed_delete >>>> with remove_all set to true. And even if that happened the destruction >>>> code would run >>>> *anyway* since we completed the waiting part already, it would just not >>>> necessarily be >>>> run from this thread, but that guarantee didn't exist anyway. >>>>> Then we should be able to skip patch 2 as well. >>>> If my tryreserve approach sounds sane, second patch should still be >>>> skippable. :-) >>> Sure, Lets go for that approach. >> Ok updated patch below, you only need to check if you like the approach or >> not, >> since I haven't tested it yet beyond compiling. Rest of series (minus patch >> 2) >> should still apply without modification. >> >> drm/ttm: call ttm_bo_cleanup_refs with reservation and lru lock held, v2 >> By removing the unlocking of lru and retaking it immediately, a >> race is >> removed where the bo is taken off the swap list or the lru list between >> the unlock and relock. As such the cleanup_refs code can be simplified, >> it will attempt to call ttm_bo_wait non-blockingly, and if it fails >> it will drop the locks and perform a blocking wait, or return an error >> if no_wait_gpu was set. >> The need for looping is also eliminated, since swapout and >> evict_mem_first >> will always follow the destruction path, no new fence is allowed >> to be attached. As far as I can see this may already have been the case, >> but the unlocking / relocking required a complicated loop to deal with >> re-reservation. >> Changes since v1: >> - Simplify no_wait_gpu case by folding it in with empty ddestroy. >> - Hold a reservation while calling ttm_bo_cleanup_memtype_use again. >> Signed-off-by: Maarten Lankhorst <maarten.lankhorst at >> canonical.com> >> >> diff --git a/drivers/gpu/drm/ttm/ttm_bo.c b/drivers/gpu/drm/ttm/ttm_bo.c >> index 202fc20..e9f01fe 100644 >> --- a/drivers/gpu/drm/ttm/ttm_bo.c >> +++ b/drivers/gpu/drm/ttm/ttm_bo.c >> @@ -488,12 +488,16 @@ static void ttm_bo_cleanup_memtype_use(struct >> ttm_buffer_object *bo) >> ttm_bo_mem_put(bo, &bo->mem); >> atomic_set(&bo->reserved, 0); >> + wake_up_all(&bo->event_queue); >> /* >> - * Make processes trying to reserve really pick it up. >> + * Since the final reference to this bo may not be dropped by >> + * the current task we have to put a memory barrier here to make >> + * sure the changes done in this function are always visible. >> + * >> + * This function only needs protection against the final kref_put. >> */ >> - smp_mb__after_atomic_dec(); >> - wake_up_all(&bo->event_queue); >> + smp_mb__before_atomic_dec(); >> } >> static void ttm_bo_cleanup_refs_or_queue(struct ttm_buffer_object *bo) >> @@ -543,68 +547,95 @@ static void ttm_bo_cleanup_refs_or_queue(struct >> ttm_buffer_object *bo) >> } >> /** >> - * function ttm_bo_cleanup_refs >> + * function ttm_bo_cleanup_refs_and_unlock >> * If bo idle, remove from delayed- and lru lists, and unref. >> * If not idle, do nothing. >> * >> + * Must be called with lru_lock and reservation held, this function >> + * will drop both before returning. >> + * >> * @interruptible Any sleeps should occur interruptibly. >> - * @no_wait_reserve Never wait for reserve. Return -EBUSY instead. >> * @no_wait_gpu Never wait for gpu. Return -EBUSY instead. >> */ >> -static int ttm_bo_cleanup_refs(struct ttm_buffer_object *bo, >> - bool interruptible, >> - bool no_wait_reserve, >> - bool no_wait_gpu) >> +static int ttm_bo_cleanup_refs_and_unlock(struct ttm_buffer_object *bo, >> + bool interruptible, >> + bool no_wait_gpu) >> { >> struct ttm_bo_device *bdev = bo->bdev; >> + struct ttm_bo_driver *driver = bdev->driver; >> struct ttm_bo_global *glob = bo->glob; >> int put_count; >> - int ret = 0; >> + int ret; >> -retry: >> spin_lock(&bdev->fence_lock); >> - ret = ttm_bo_wait(bo, false, interruptible, no_wait_gpu); >> - spin_unlock(&bdev->fence_lock); >> + ret = ttm_bo_wait(bo, false, false, true); >> - if (unlikely(ret != 0)) >> - return ret; >> + if (ret && !no_wait_gpu) { >> + void *sync_obj; >> -retry_reserve: >> - spin_lock(&glob->lru_lock); >> + /* >> + * Take a reference to the fence and unreserve, >> + * at this point the buffer should be dead, so >> + * no new sync objects can be attached. >> + */ >> + sync_obj = driver->sync_obj_ref(&bo->sync_obj); >> + spin_unlock(&bdev->fence_lock); >> - if (unlikely(list_empty(&bo->ddestroy))) { >> + put_count = ttm_bo_del_from_lru(bo); >> + >> + atomic_set(&bo->reserved, 0); >> + wake_up_all(&bo->event_queue); >> spin_unlock(&glob->lru_lock); >> - return 0; >> - } >> - ret = ttm_bo_reserve_locked(bo, false, true, false, 0); >> + ttm_bo_list_ref_sub(bo, put_count, true); >> - if (unlikely(ret == -EBUSY)) { >> - spin_unlock(&glob->lru_lock); >> - if (likely(!no_wait_reserve)) >> - ret = ttm_bo_wait_unreserved(bo, interruptible); >> - if (unlikely(ret != 0)) >> + ret = driver->sync_obj_wait(sync_obj, false, interruptible); >> + driver->sync_obj_unref(&sync_obj); >> + if (ret) { >> + /* >> + * Either the wait returned -ERESTARTSYS, or -EDEADLK >> + * (radeon lockup) here. No effort is made to re-add >> + * this bo to any lru list. Instead the bo only >> + * appears on the delayed destroy list. >> + */ >> return ret; >> + } > Actually, we *must* re-add the bo to LRU lists here, because otherwise when a > driver needs > to evict a memory type completely, there's a large chance it will miss this > bo. > > So I think either we need to keep the reservation, or keep the bo on the LRU > lists. The second option is what v1 did, except I never bothered to re-take the reservation. ;-) It shouldn't cause troubles to leave it on the lru lists if we drop the the reservation, we can keep handling re-reservation failure in the same way as in v2.
In that case would v3 be the same as v2 of this patch, except with those 2 lines from the ret && !no_wait_gpu branch removed: put_count = ttm_bo_del_from_lru(bo); ttm_bo_list_ref_sub(bo, put_count, true); And of course the comment after sync_obj_wait failure would no longer apply. ~Maarten