On Wed Feb 25, 2026 at 7:53 AM JST, Joel Fernandes wrote:
<snip>
> @@ -295,18 +309,42 @@ pub(crate) fn new<'a>(
>  
>              sec2_falcon: Falcon::new(pdev.as_ref(), spec.chipset)?,
>  
> -            // Create GPU memory manager owning memory management resources.
> -            // This will be initialized with the usable VRAM region from GSP 
> in a later
> -            // patch. For now, we use a placeholder of 1MB.
> -            mm <- GpuMm::new(devres_bar.clone(), GpuBuddyParams {
> -                base_offset_bytes: 0,
> -                physical_memory_size_bytes: SZ_1M as u64,
> -                chunk_size_bytes: SZ_4K as u64,
> -            })?,
> -
>              gsp <- Gsp::new(pdev),
>  
> -            gsp_static_info: { gsp.boot(pdev, bar, spec.chipset, gsp_falcon, 
> sec2_falcon)?.0 },
> +            // Boot GSP and extract usable VRAM region for buddy allocator.
> +            gsp_static_info: {
> +                let (info, fb_layout) = gsp.boot(pdev, bar, spec.chipset, 
> gsp_falcon, sec2_falcon)?;
> +
> +                let usable_vram = 
> fb_layout.usable_vram.as_ref().ok_or_else(|| {
> +                    dev_err!(pdev.as_ref(), "No usable FB regions found from 
> GSP\n");
> +                    ENODEV
> +                })?;

The chain through which we obtain `usable_vram` is very inefficient and
much more complex than it needs to be.

`fb_layout` is used as a transport for `usable_vram`, but `usable_vram`
is the only member of it that we ever use. In that case, why not return
`usable_vram` directly?

This is all the better as `usable_vram` is added as an `Option` in
`FbLayout`, not because `None` is a valid state but because `FbLayout`
is already constructed by the time we obtain `usable_vram`. So `None` is
just a value that tells the caller "please return an error". Now we can
remove the option altogether, drop patch 5, and have `boot` return the
error for us if `usable_vram` cannot be obtained.

But let's not stop here. `usable_vram` is first obtained as part of the
`GetGspStaticInfo` reply. It starts its life as `(u64, u64)` before
being morphed into a `Range<u64>` when stored in `FbLayout`. Since its
tuple state is never useful, let's store it as a `Range<u64>` in
`GetGspStaticInfoReply` to begin with and, since we cannot continue
without it anyway, let's make `commands::get_gsp_info()` fail if it
cannot build it. That way we don't even need to store it as an `Option`.

And now, since `boot` already returns the `GetGspStaticInfoReply`, we
can directly access it just by making `usable_vram` public - no need for
`boot` to return a tuple anymore.

Once you have that, something interesting happens: you don't need to
change the `gsp_static_info` arm at all in this patch. All the new code
can be moved to the `mm` arm, which is where it is actually useful
anyway.

The subsequent patches that make use of `boot_params` in other arms can
also access the exact same data using `gsp_static_info`:

- `bar1_pde_base` is also accessible from `gsp_static_info` (let's also
  make it public instead of adding an accessor method),
- The other `boot_params` used to build the `GpuMM` can be reconstructed
  from `usable_vram`.

Which means `boot_params` and `BootParams` can be removed (and the
`Cell` import), and we have something simpler and more direct that takes
~60 less LoCs.

In other words, this arm remains as it was:

    gsp_static_info: gsp.boot(pdev, bar, spec.chipset, gsp_falcon, 
sec2_falcon)?,


> +            // Create GPU memory manager owning memory management resources.
> +            // Uses the usable VRAM region from GSP for buddy allocator.
> +            mm <- {

this arm can now be:

    let usable_vram = &gsp_static_info.usable_fb_region;

    dev_info!(
        pdev.as_ref(),
        "Using FB region: {:#x}..{:#x}\n",
        usable_vram.start,
        usable_vram.end
    );

    GpuMm::new(devres_bar.clone(), GpuBuddyParams {
        base_offset_bytes: usable_vram.start,
        physical_memory_size_bytes: usable_vram.end - usable_vram.start,
        chunk_size_bytes: SZ_4K.into_safe_cast(),
    })?

> +                let params = boot_params.get();
> +                GpuMm::new(devres_bar.clone(), GpuBuddyParams {
> +                    base_offset_bytes: params.usable_vram_start,
> +                    physical_memory_size_bytes: params.usable_vram_size,
> +                    chunk_size_bytes: SZ_4K.into_safe_cast(),
> +                })?
> +            },
>  
>              bar: devres_bar,
>          })
> diff --git a/drivers/gpu/nova-core/gsp/boot.rs 
> b/drivers/gpu/nova-core/gsp/boot.rs
> index 7a4a0c759267..bc4446282613 100644
> --- a/drivers/gpu/nova-core/gsp/boot.rs
> +++ b/drivers/gpu/nova-core/gsp/boot.rs
> @@ -150,7 +150,7 @@ pub(crate) fn boot(
>  
>          let gsp_fw = KBox::pin_init(GspFirmware::new(dev, chipset, 
> FIRMWARE_VERSION), GFP_KERNEL)?;
>  
> -        let fb_layout = FbLayout::new(chipset, bar, &gsp_fw)?;
> +        let mut fb_layout = FbLayout::new(chipset, bar, &gsp_fw)?;
>          dev_dbg!(dev, "{:#x?}\n", fb_layout);
>  
>          Self::run_fwsec_frts(dev, gsp_falcon, bar, &bios, &fb_layout)?;
> @@ -252,6 +252,11 @@ pub(crate) fn boot(
>              Err(e) => dev_warn!(pdev.as_ref(), "GPU name unavailable: 
> {:?}\n", e),
>          }
>  
> +        // Populate usable VRAM from GSP response.
> +        if let Some((base, size)) = info.usable_fb_region() {
> +            fb_layout.set_usable_vram(base, size);
> +        }
> +

And this change is not needed anymore.

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