Hi Martijn, Hi Neil, On Thu, Apr 10, 2025 at 8:46 PM <li...@martijnvandeventer.nl> wrote: > > Hi Martin, > > Thank you for the patch. > > I encountered this issue some time ago as well and had a possible fix in my > tree (see > below). > My apologies for not upstreaming it earlier. No worries, we're all busy with both, offline and online life ;-)
> While my fix is not as symmetric as yours—I like symmetry—it is somewhat > simpler. It > did make the assumption that only calling component_unbind_all() was at > fault and the the rest of the > code was correct. Therefore, calling one of the following functions: > meson_encoder_dsi_remove() > meson_encoder_hdmi_remove() > meson_encoder_cvbs_remove() > in case their counterpart was not called, should not result in any issues. > > I just verified, and, as far as I understand, all of these functions do a > check to confirm > whether the encoder was initialized before proceeding with cleanup. Yep, that seems to be the case right now. Neil, would you like Martijn's more simple approach with a Fixes tag and backport that? Then I'd send my patch as a small cleanup which doesn't have to be backported. Otherwise I'd spin a v2 with a fix for the issue that Martijn found (and including Anand's Reviewed/Tested-by)? [...] > > diff --git a/drivers/gpu/drm/meson/meson_drv.c > > b/drivers/gpu/drm/meson/meson_drv.c > > index 81d2ee37e773..031686fd4104 100644 > > --- a/drivers/gpu/drm/meson/meson_drv.c > > +++ b/drivers/gpu/drm/meson/meson_drv.c > > @@ -314,35 +314,35 @@ static int meson_drv_bind_master(struct device > > *dev, bool has_components) > > dev_err(drm->dev, "Couldn't bind all > > components\n"); > > /* Do not try to unbind */ > > has_components = false; > > Above two lines are no longer used, so can be removed. Well spotted, thank you! Best regards, Martin