On 3/25/25 3:35 PM, Boris Brezillon wrote:
On Tue, 25 Mar 2025 14:50:32 +0100
Marek Vasut <ma...@denx.de> wrote:

On 3/25/25 8:43 AM, Boris Brezillon wrote:
On Tue, 25 Mar 2025 00:37:59 +0100
Marek Vasut <ma...@denx.de> wrote:
On 3/24/25 9:43 AM, Boris Brezillon wrote:

[...]
@@ -563,6 +585,7 @@ int panthor_device_suspend(struct device *dev)
panthor_devfreq_suspend(ptdev); + reset_control_assert(ptdev->resets);

Hm, that might be the cause of the fast reset issue (which is a fast
resume more than a fast reset BTW): if you re-assert the reset line on
runtime suspend, I guess this causes a full GPU reset, and the MCU ends
up in a state where it needs a slow reset (all data sections reset to
their initial state). Can you try to move the reset_control_[de]assert
to the unplug/init functions?
Is it correct to assume , that if I remove all reset_control_assert()
calls (and keep only the _deassert() calls), the slow resume problem
should go away too ?

Yeah, dropping the _assert()s should do the trick.
Hmmm, no, that does not help. I was hoping maybe NXP can chime in and
suggest something too ?

Can you try keep all the clks/regulators/power-domains/... on after
init, and see if the fast resume works with that. If it does,
re-introduce one resource at a time to find out which one causes the
MCU to lose its state.

I already tried that too . I spent quite a while until I reached that L2 workaround in fact.

Reply via email to