For ease of implementation, existing line-conversion functions
for 8-bit formats write each pixel individually. Optimize the
performance by writing mulitple pixels in a single 32-bit store.

Signed-off-by: Thomas Zimmermann <tzimmerm...@suse.de>
---
 drivers/gpu/drm/drm_format_helper.c | 23 ++++++++++++++++++++++-
 1 file changed, 22 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/drm_format_helper.c 
b/drivers/gpu/drm/drm_format_helper.c
index 66137df85725..73833db28c3c 100644
--- a/drivers/gpu/drm/drm_format_helper.c
+++ b/drivers/gpu/drm/drm_format_helper.c
@@ -250,10 +250,31 @@ static __always_inline void drm_fb_xfrm_line_32to8(void 
*dbuf, const void *sbuf,
                                                   unsigned int pixels,
                                                   u32 (*xfrm_pixel)(u32))
 {
-       u8 *dbuf8 = dbuf;
+       __le32 *dbuf32 = dbuf;
+       u8 *dbuf8;
        const __le32 *sbuf32 = sbuf;
        const __le32 *send32 = sbuf32 + pixels;
 
+       /* write 4 pixels at once */
+       send32 -= pixels & GENMASK(1, 0);
+       while (sbuf32 < send32) {
+               u32 pix[4] = {
+                       le32_to_cpup(sbuf32++),
+                       le32_to_cpup(sbuf32++),
+                       le32_to_cpup(sbuf32++),
+                       le32_to_cpup(sbuf32++),
+               };
+               /* write output bytes in reverse order for little endianness */
+               u32 val32 = xfrm_pixel(pix[0]) |
+                          (xfrm_pixel(pix[1]) << 8) |
+                          (xfrm_pixel(pix[2]) << 16) |
+                          (xfrm_pixel(pix[3]) << 24);
+               *dbuf32++ = cpu_to_le32(val32);
+       }
+       send32 += pixels & GENMASK(1, 0);
+
+       /* write trailing pixels */
+       dbuf8 = (u8 __force *)dbuf32;
        while (sbuf32 < send32)
                *dbuf8++ = xfrm_pixel(le32_to_cpup(sbuf32++));
 }
-- 
2.48.1

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