On Fri, 27 Oct 2023 09:35:01 +0200
Christian König <christian.koe...@amd.com> wrote:

> Am 27.10.23 um 09:32 schrieb Boris Brezillon:
> > On Fri, 27 Oct 2023 09:22:12 +0200
> > Christian König <christian.koe...@amd.com> wrote:
> >  
> >>> +
> >>> + /**
> >>> +  * @update_job_credits: Called once the scheduler is considering this
> >>> +  * job for execution.
> >>> +  *
> >>> +  * Drivers may use this to update the job's submission credits, which is
> >>> +  * useful to e.g. deduct the number of native fences which have been
> >>> +  * signaled meanwhile.
> >>> +  *
> >>> +  * The callback must either return the new number of submission credits
> >>> +  * for the given job, or zero if no update is required.
> >>> +  *
> >>> +  * This callback is optional.
> >>> +  */
> >>> + u32 (*update_job_credits)(struct drm_sched_job *sched_job);  
> >> Why do we need an extra callback for this?
> >>
> >> Just document that prepare_job() is allowed to reduce the number of
> >> credits the job might need.
> > ->prepare_job() is called only once if the returned fence is NULL, but  
> > we need this credit-update to happen every time a job is considered for
> > execution by the scheduler.  
> 
> But the job is only considered for execution once. How do you see that 
> this is called multiple times?

Nope, it's not. If drm_sched_can_queue() returns false, the scheduler
will go look for another entity that has a job ready for execution, and
get back to this entity later, and test drm_sched_can_queue() again.
Basically, any time drm_sched_can_queue() is called, the job credits
update should happen, so we have an accurate view of how many credits
this job needs.

Reply via email to