On Fri, 27 Oct 2023 09:22:12 +0200
Christian König <christian.koe...@amd.com> wrote:

> > +
> > +   /**
> > +    * @update_job_credits: Called once the scheduler is considering this
> > +    * job for execution.
> > +    *
> > +    * Drivers may use this to update the job's submission credits, which is
> > +    * useful to e.g. deduct the number of native fences which have been
> > +    * signaled meanwhile.
> > +    *
> > +    * The callback must either return the new number of submission credits
> > +    * for the given job, or zero if no update is required.
> > +    *
> > +    * This callback is optional.
> > +    */
> > +   u32 (*update_job_credits)(struct drm_sched_job *sched_job);  
> 
> Why do we need an extra callback for this?
> 
> Just document that prepare_job() is allowed to reduce the number of 
> credits the job might need.

->prepare_job() is called only once if the returned fence is NULL, but
we need this credit-update to happen every time a job is considered for
execution by the scheduler. If you're saying this control-flow should
be implemented with a dma_fence that's signaled when enough space is
available, I fear Danilo's work won't be that useful to the PowerVR
driver, unfortunately.

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