On Thu, 08 Sep 2022 14:47:52 +0200,
Thomas Zimmermann wrote:
> 
> Hi
> 
> Am 08.09.22 um 11:51 schrieb Takashi Iwai:
> > Just for some code simplification.
> > 
> > Suggested-by: Thomas Zimmermann <tzimmerm...@suse.de>
> > Signed-off-by: Takashi Iwai <ti...@suse.de>
> 
> With my comments fixed, you can add
> 
> Acked-by: Thomas Zimmermann <tzimmerm...@suse.de>
> 
> > ---
> >   drivers/gpu/drm/udl/udl_modeset.c | 20 +++++++++-----------
> >   1 file changed, 9 insertions(+), 11 deletions(-)
> > 
> > diff --git a/drivers/gpu/drm/udl/udl_modeset.c 
> > b/drivers/gpu/drm/udl/udl_modeset.c
> > index c9b837ac26a7..0142fc6a478a 100644
> > --- a/drivers/gpu/drm/udl/udl_modeset.c
> > +++ b/drivers/gpu/drm/udl/udl_modeset.c
> > @@ -244,14 +244,13 @@ static long udl_log_cpp(unsigned int cpp)
> >     static int udl_handle_damage(struct drm_framebuffer *fb,
> >                          const struct iosys_map *map,
> > -                        int x, int y, int width, int height)
> > +                        struct drm_rect *clip)
> 
> Should probably be declared const.
> 
> >   {
> >     struct drm_device *dev = fb->dev;
> >     void *vaddr = map->vaddr; /* TODO: Use mapping abstraction properly */
> >     int i, ret;
> >     char *cmd;
> >     struct urb *urb;
> > -   struct drm_rect clip;
> >     int log_bpp;
> >             ret = udl_log_cpp(fb->format->cpp[0]);
> > @@ -259,8 +258,6 @@ static int udl_handle_damage(struct drm_framebuffer *fb,
> >             return ret;
> >     log_bpp = ret;
> >   - drm_rect_init(&clip, x, y, width, height);
> > -
> >     ret = drm_gem_fb_begin_cpu_access(fb, DMA_FROM_DEVICE);
> >     if (ret)
> >             return ret;
> > @@ -272,11 +269,11 @@ static int udl_handle_damage(struct drm_framebuffer 
> > *fb,
> >     }
> >     cmd = urb->transfer_buffer;
> >   - for (i = clip.y1; i < clip.y2; i++) {
> > +   for (i = clip->y1; i < clip->y2; i++) {
> >             const int line_offset = fb->pitches[0] * i;
> > -           const int byte_offset = line_offset + (clip.x1 << log_bpp);
> > -           const int dev_byte_offset = (fb->width * i + clip.x1) << 
> > log_bpp;
> > -           const int byte_width = (clip.x2 - clip.x1) << log_bpp;
> > +           const int byte_offset = line_offset + (clip->x1 << log_bpp);
> > +           const int dev_byte_offset = (fb->width * i + clip->x1) << 
> > log_bpp;
> > +           const int byte_width = (clip->x2 - clip->x1) << log_bpp;
> 
> Please use drm_rect_width(clip) instead. Somehow there's already too
> much code that open-codes this.
> 
> >             ret = udl_render_hline(dev, log_bpp, &urb, (char *)vaddr,
> >                                    &cmd, byte_offset, dev_byte_offset,
> >                                    byte_width);
> > @@ -329,6 +326,7 @@ udl_simple_display_pipe_enable(struct 
> > drm_simple_display_pipe *pipe,
> >     struct udl_device *udl = to_udl(dev);
> >     struct drm_display_mode *mode = &crtc_state->mode;
> >     struct drm_shadow_plane_state *shadow_plane_state = 
> > to_drm_shadow_plane_state(plane_state);
> > +   struct drm_rect clip;
> 
> Better do a static init with DRM_RECT_INIT(0, 0, fb->width,
> fb->height) and remove the other init call below.

OK, below is the revised patch.

Do you want me a full respin for v4?


Takashi

-- 8< --
From: Takashi Iwai <ti...@suse.de>
Subject: [PATCH] drm/udl: Pass rectangle directly to udl_handle_damage()

Just for some code simplification.

Suggested-by: Thomas Zimmermann <tzimmerm...@suse.de>
Acked-by: Thomas Zimmermann <tzimmerm...@suse.de>
Signed-off-by: Takashi Iwai <ti...@suse.de>
---
 drivers/gpu/drm/udl/udl_modeset.c | 19 ++++++++-----------
 1 file changed, 8 insertions(+), 11 deletions(-)

diff --git a/drivers/gpu/drm/udl/udl_modeset.c 
b/drivers/gpu/drm/udl/udl_modeset.c
index c9b837ac26a7..d5e20bf144bc 100644
--- a/drivers/gpu/drm/udl/udl_modeset.c
+++ b/drivers/gpu/drm/udl/udl_modeset.c
@@ -244,14 +244,13 @@ static long udl_log_cpp(unsigned int cpp)
 
 static int udl_handle_damage(struct drm_framebuffer *fb,
                             const struct iosys_map *map,
-                            int x, int y, int width, int height)
+                            const struct drm_rect *clip)
 {
        struct drm_device *dev = fb->dev;
        void *vaddr = map->vaddr; /* TODO: Use mapping abstraction properly */
        int i, ret;
        char *cmd;
        struct urb *urb;
-       struct drm_rect clip;
        int log_bpp;
 
        ret = udl_log_cpp(fb->format->cpp[0]);
@@ -259,8 +258,6 @@ static int udl_handle_damage(struct drm_framebuffer *fb,
                return ret;
        log_bpp = ret;
 
-       drm_rect_init(&clip, x, y, width, height);
-
        ret = drm_gem_fb_begin_cpu_access(fb, DMA_FROM_DEVICE);
        if (ret)
                return ret;
@@ -272,11 +269,11 @@ static int udl_handle_damage(struct drm_framebuffer *fb,
        }
        cmd = urb->transfer_buffer;
 
-       for (i = clip.y1; i < clip.y2; i++) {
+       for (i = clip->y1; i < clip->y2; i++) {
                const int line_offset = fb->pitches[0] * i;
-               const int byte_offset = line_offset + (clip.x1 << log_bpp);
-               const int dev_byte_offset = (fb->width * i + clip.x1) << 
log_bpp;
-               const int byte_width = (clip.x2 - clip.x1) << log_bpp;
+               const int byte_offset = line_offset + (clip->x1 << log_bpp);
+               const int dev_byte_offset = (fb->width * i + clip->x1) << 
log_bpp;
+               const int byte_width = drm_rect_width(clip) << log_bpp;
                ret = udl_render_hline(dev, log_bpp, &urb, (char *)vaddr,
                                       &cmd, byte_offset, dev_byte_offset,
                                       byte_width);
@@ -329,6 +326,7 @@ udl_simple_display_pipe_enable(struct 
drm_simple_display_pipe *pipe,
        struct udl_device *udl = to_udl(dev);
        struct drm_display_mode *mode = &crtc_state->mode;
        struct drm_shadow_plane_state *shadow_plane_state = 
to_drm_shadow_plane_state(plane_state);
+       struct drm_rect clip = DRM_RECT_INIT(0, 0, fb->width, fb->height);
        char *buf;
        char *wrptr;
        int color_depth = UDL_COLOR_DEPTH_16BPP;
@@ -354,7 +352,7 @@ udl_simple_display_pipe_enable(struct 
drm_simple_display_pipe *pipe,
 
        udl->mode_buf_len = wrptr - buf;
 
-       udl_handle_damage(fb, &shadow_plane_state->data[0], 0, 0, fb->width, 
fb->height);
+       udl_handle_damage(fb, &shadow_plane_state->data[0], &clip);
 
        /* enable display */
        udl_crtc_write_mode_to_hw(crtc);
@@ -396,8 +394,7 @@ udl_simple_display_pipe_update(struct 
drm_simple_display_pipe *pipe,
                return;
 
        if (drm_atomic_helper_damage_merged(old_plane_state, state, &rect))
-               udl_handle_damage(fb, &shadow_plane_state->data[0], rect.x1, 
rect.y1,
-                                 rect.x2 - rect.x1, rect.y2 - rect.y1);
+               udl_handle_damage(fb, &shadow_plane_state->data[0], &rect);
 }
 
 static const struct drm_simple_display_pipe_funcs 
udl_simple_display_pipe_funcs = {
-- 
2.35.3

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