Just for some code simplification.

Suggested-by: Thomas Zimmermann <tzimmerm...@suse.de>
Signed-off-by: Takashi Iwai <ti...@suse.de>
---
 drivers/gpu/drm/udl/udl_modeset.c | 20 +++++++++-----------
 1 file changed, 9 insertions(+), 11 deletions(-)

diff --git a/drivers/gpu/drm/udl/udl_modeset.c 
b/drivers/gpu/drm/udl/udl_modeset.c
index c9b837ac26a7..0142fc6a478a 100644
--- a/drivers/gpu/drm/udl/udl_modeset.c
+++ b/drivers/gpu/drm/udl/udl_modeset.c
@@ -244,14 +244,13 @@ static long udl_log_cpp(unsigned int cpp)
 
 static int udl_handle_damage(struct drm_framebuffer *fb,
                             const struct iosys_map *map,
-                            int x, int y, int width, int height)
+                            struct drm_rect *clip)
 {
        struct drm_device *dev = fb->dev;
        void *vaddr = map->vaddr; /* TODO: Use mapping abstraction properly */
        int i, ret;
        char *cmd;
        struct urb *urb;
-       struct drm_rect clip;
        int log_bpp;
 
        ret = udl_log_cpp(fb->format->cpp[0]);
@@ -259,8 +258,6 @@ static int udl_handle_damage(struct drm_framebuffer *fb,
                return ret;
        log_bpp = ret;
 
-       drm_rect_init(&clip, x, y, width, height);
-
        ret = drm_gem_fb_begin_cpu_access(fb, DMA_FROM_DEVICE);
        if (ret)
                return ret;
@@ -272,11 +269,11 @@ static int udl_handle_damage(struct drm_framebuffer *fb,
        }
        cmd = urb->transfer_buffer;
 
-       for (i = clip.y1; i < clip.y2; i++) {
+       for (i = clip->y1; i < clip->y2; i++) {
                const int line_offset = fb->pitches[0] * i;
-               const int byte_offset = line_offset + (clip.x1 << log_bpp);
-               const int dev_byte_offset = (fb->width * i + clip.x1) << 
log_bpp;
-               const int byte_width = (clip.x2 - clip.x1) << log_bpp;
+               const int byte_offset = line_offset + (clip->x1 << log_bpp);
+               const int dev_byte_offset = (fb->width * i + clip->x1) << 
log_bpp;
+               const int byte_width = (clip->x2 - clip->x1) << log_bpp;
                ret = udl_render_hline(dev, log_bpp, &urb, (char *)vaddr,
                                       &cmd, byte_offset, dev_byte_offset,
                                       byte_width);
@@ -329,6 +326,7 @@ udl_simple_display_pipe_enable(struct 
drm_simple_display_pipe *pipe,
        struct udl_device *udl = to_udl(dev);
        struct drm_display_mode *mode = &crtc_state->mode;
        struct drm_shadow_plane_state *shadow_plane_state = 
to_drm_shadow_plane_state(plane_state);
+       struct drm_rect clip;
        char *buf;
        char *wrptr;
        int color_depth = UDL_COLOR_DEPTH_16BPP;
@@ -354,7 +352,8 @@ udl_simple_display_pipe_enable(struct 
drm_simple_display_pipe *pipe,
 
        udl->mode_buf_len = wrptr - buf;
 
-       udl_handle_damage(fb, &shadow_plane_state->data[0], 0, 0, fb->width, 
fb->height);
+       drm_rect_init(&clip, 0, 0, fb->width, fb->height);
+       udl_handle_damage(fb, &shadow_plane_state->data[0], &clip);
 
        /* enable display */
        udl_crtc_write_mode_to_hw(crtc);
@@ -396,8 +395,7 @@ udl_simple_display_pipe_update(struct 
drm_simple_display_pipe *pipe,
                return;
 
        if (drm_atomic_helper_damage_merged(old_plane_state, state, &rect))
-               udl_handle_damage(fb, &shadow_plane_state->data[0], rect.x1, 
rect.y1,
-                                 rect.x2 - rect.x1, rect.y2 - rect.y1);
+               udl_handle_damage(fb, &shadow_plane_state->data[0], &rect);
 }
 
 static const struct drm_simple_display_pipe_funcs 
udl_simple_display_pipe_funcs = {
-- 
2.35.3

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