On Thu, Jun 24, 2021 at 04:39:09PM +0200, Lucas Stach wrote:
> Am Donnerstag, dem 24.06.2021 um 16:00 +0200 schrieb Daniel Vetter:
> > Instead of just a callback we can just glue in the gem helpers that
> > panfrost, v3d and lima currently use. There's really not that many
> > ways to skin this cat.
> > 
> > On the naming bikeshed: The idea for using _await_ to denote adding
> > dependencies to a job comes from i915, where that's used quite
> > extensively all over the place, in lots of datastructures.
> > 
> > Signed-off-by: Daniel Vetter <daniel.vet...@intel.com>
> > Cc: David Airlie <airl...@linux.ie>
> > Cc: Daniel Vetter <dan...@ffwll.ch>
> > Cc: Sumit Semwal <sumit.sem...@linaro.org>
> > Cc: "Christian König" <christian.koe...@amd.com>
> > Cc: Andrey Grodzovsky <andrey.grodzov...@amd.com>
> > Cc: Lee Jones <lee.jo...@linaro.org>
> > Cc: Nirmoy Das <nirmoy.ai...@gmail.com>
> > Cc: Boris Brezillon <boris.brezil...@collabora.com>
> > Cc: Luben Tuikov <luben.tui...@amd.com>
> > Cc: Alex Deucher <alexander.deuc...@amd.com>
> > Cc: Jack Zhang <jack.zha...@amd.com>
> > Cc: linux-me...@vger.kernel.org
> > Cc: linaro-mm-...@lists.linaro.org
> > ---
> >  drivers/gpu/drm/scheduler/sched_entity.c |  18 +++-
> >  drivers/gpu/drm/scheduler/sched_main.c   | 103 +++++++++++++++++++++++
> >  include/drm/gpu_scheduler.h              |  31 ++++++-
> >  3 files changed, 146 insertions(+), 6 deletions(-)
> > 
> > diff --git a/drivers/gpu/drm/scheduler/sched_entity.c 
> > b/drivers/gpu/drm/scheduler/sched_entity.c
> > index f7347c284886..b6f72fafd504 100644
> > --- a/drivers/gpu/drm/scheduler/sched_entity.c
> > +++ b/drivers/gpu/drm/scheduler/sched_entity.c
> > @@ -211,6 +211,19 @@ static void drm_sched_entity_kill_jobs_cb(struct 
> > dma_fence *f,
> >     job->sched->ops->free_job(job);
> >  }
> >  
> > +static struct dma_fence *
> > +drm_sched_job_dependency(struct drm_sched_job *job,
> > +                    struct drm_sched_entity *entity)
> > +{
> > +   if (!xa_empty(&job->dependencies))
> > +           return xa_erase(&job->dependencies, job->last_dependency++);
> 
> Not sure how much it buys us now that you dedup fences before adding
> them to the xa, but we could avoid potentially avoid some ping-pong
> looping in the scheduler by checking if the fence we are about to
> return here is already signaled and skipping to the next one if so.

I think there's quit a bit of tricks you can play if the scheduler has
more direct visibility into all (or at least most) of the fences. I'm
really just trying to establish the drm_sched_job_await api so there's a
notch more structure to the dependency handling.

Iow bikesheds on the interface and testing on the patches is what I'm
looking for :-)
-Daniel

> 
> Regards,
> Lucas
> 
> > +
> > +   if (job->sched->ops->dependency)
> > +           return job->sched->ops->dependency(job, entity);
> > +
> > +   return NULL;
> > +}
> > +
> >  /**
> >   * drm_sched_entity_kill_jobs - Make sure all remaining jobs are killed
> >   *
> > @@ -229,7 +242,7 @@ static void drm_sched_entity_kill_jobs(struct 
> > drm_sched_entity *entity)
> >             struct drm_sched_fence *s_fence = job->s_fence;
> >  
> >             /* Wait for all dependencies to avoid data corruptions */
> > -           while ((f = job->sched->ops->dependency(job, entity)))
> > +           while ((f = drm_sched_job_dependency(job, entity)))
> >                     dma_fence_wait(f, false);
> >  
> >             drm_sched_fence_scheduled(s_fence);
> > @@ -419,7 +432,6 @@ static bool drm_sched_entity_add_dependency_cb(struct 
> > drm_sched_entity *entity)
> >   */
> >  struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity 
> > *entity)
> >  {
> > -   struct drm_gpu_scheduler *sched = entity->rq->sched;
> >     struct drm_sched_job *sched_job;
> >  
> >     sched_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue));
> > @@ -427,7 +439,7 @@ struct drm_sched_job *drm_sched_entity_pop_job(struct 
> > drm_sched_entity *entity)
> >             return NULL;
> >  
> >     while ((entity->dependency =
> > -                   sched->ops->dependency(sched_job, entity))) {
> > +                   drm_sched_job_dependency(sched_job, entity))) {
> >             trace_drm_sched_job_wait_dep(sched_job, entity->dependency);
> >  
> >             if (drm_sched_entity_add_dependency_cb(entity))
> > diff --git a/drivers/gpu/drm/scheduler/sched_main.c 
> > b/drivers/gpu/drm/scheduler/sched_main.c
> > index 70eefed17e06..370c336d383f 100644
> > --- a/drivers/gpu/drm/scheduler/sched_main.c
> > +++ b/drivers/gpu/drm/scheduler/sched_main.c
> > @@ -603,6 +603,8 @@ int drm_sched_job_init(struct drm_sched_job *job,
> >  
> >     INIT_LIST_HEAD(&job->list);
> >  
> > +   xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC);
> > +
> >     return 0;
> >  }
> >  EXPORT_SYMBOL(drm_sched_job_init);
> > @@ -626,6 +628,98 @@ void drm_sched_job_arm(struct drm_sched_job *job)
> >  }
> >  EXPORT_SYMBOL(drm_sched_job_arm);
> >  
> > +/**
> > + * drm_sched_job_await_fence - adds the fence as a job dependency
> > + * @job: scheduler job to add the dependencies to
> > + * @fence: the dma_fence to add to the list of dependencies.
> > + *
> > + * Note that @fence is consumed in both the success and error cases.
> > + *
> > + * Returns:
> > + * 0 on success, or an error on failing to expand the array.
> > + */
> > +int drm_sched_job_await_fence(struct drm_sched_job *job,
> > +                         struct dma_fence *fence)
> > +{
> > +   struct dma_fence *entry;
> > +   unsigned long index;
> > +   u32 id = 0;
> > +   int ret;
> > +
> > +   if (!fence)
> > +           return 0;
> > +
> > +   /* Deduplicate if we already depend on a fence from the same context.
> > +    * This lets the size of the array of deps scale with the number of
> > +    * engines involved, rather than the number of BOs.
> > +    */
> > +   xa_for_each(&job->dependencies, index, entry) {
> > +           if (entry->context != fence->context)
> > +                   continue;
> > +
> > +           if (dma_fence_is_later(fence, entry)) {
> > +                   dma_fence_put(entry);
> > +                   xa_store(&job->dependencies, index, fence, GFP_KERNEL);
> > +           } else {
> > +                   dma_fence_put(fence);
> > +           }
> > +           return 0;
> > +   }
> > +
> > +   ret = xa_alloc(&job->dependencies, &id, fence, xa_limit_32b, 
> > GFP_KERNEL);
> > +   if (ret != 0)
> > +           dma_fence_put(fence);
> > +
> > +   return ret;
> > +}
> > +EXPORT_SYMBOL(drm_sched_job_await_fence);
> > +
> > +/**
> > + * drm_sched_job_await_implicit - adds implicit dependencies as job 
> > dependencies
> > + * @job: scheduler job to add the dependencies to
> > + * @obj: the gem object to add new dependencies from.
> > + * @write: whether the job might write the object (so we need to depend on
> > + * shared fences in the reservation object).
> > + *
> > + * This should be called after drm_gem_lock_reservations() on your array of
> > + * GEM objects used in the job but before updating the reservations with 
> > your
> > + * own fences.
> > + *
> > + * Returns:
> > + * 0 on success, or an error on failing to expand the array.
> > + */
> > +int drm_sched_job_await_implicit(struct drm_sched_job *job,
> > +                            struct drm_gem_object *obj,
> > +                            bool write)
> > +{
> > +   int ret;
> > +   struct dma_fence **fences;
> > +   unsigned int i, fence_count;
> > +
> > +   if (!write) {
> > +           struct dma_fence *fence = dma_resv_get_excl_unlocked(obj->resv);
> > +
> > +           return drm_sched_job_await_fence(job, fence);
> > +   }
> > +
> > +   ret = dma_resv_get_fences(obj->resv, NULL, &fence_count, &fences);
> > +   if (ret || !fence_count)
> > +           return ret;
> > +
> > +   for (i = 0; i < fence_count; i++) {
> > +           ret = drm_sched_job_await_fence(job, fences[i]);
> > +           if (ret)
> > +                   break;
> > +   }
> > +
> > +   for (; i < fence_count; i++)
> > +           dma_fence_put(fences[i]);
> > +   kfree(fences);
> > +   return ret;
> > +}
> > +EXPORT_SYMBOL(drm_sched_job_await_implicit);
> > +
> > +
> >  /**
> >   * drm_sched_job_cleanup - clean up scheduler job resources
> >   *
> > @@ -633,8 +727,17 @@ EXPORT_SYMBOL(drm_sched_job_arm);
> >   */
> >  void drm_sched_job_cleanup(struct drm_sched_job *job)
> >  {
> > +   struct dma_fence *fence;
> > +   unsigned long index;
> > +
> >     dma_fence_put(&job->s_fence->finished);
> >     job->s_fence = NULL;
> > +
> > +   xa_for_each(&job->dependencies, index, fence) {
> > +           dma_fence_put(fence);
> > +   }
> > +   xa_destroy(&job->dependencies);
> > +
> >  }
> >  EXPORT_SYMBOL(drm_sched_job_cleanup);
> >  
> > diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> > index 80438d126c9d..e4d7e1496296 100644
> > --- a/include/drm/gpu_scheduler.h
> > +++ b/include/drm/gpu_scheduler.h
> > @@ -27,9 +27,12 @@
> >  #include <drm/spsc_queue.h>
> >  #include <linux/dma-fence.h>
> >  #include <linux/completion.h>
> > +#include <linux/xarray.h>
> >  
> >  #define MAX_WAIT_SCHED_ENTITY_Q_EMPTY msecs_to_jiffies(1000)
> >  
> > +struct drm_gem_object;
> > +
> >  struct drm_gpu_scheduler;
> >  struct drm_sched_rq;
> >  
> > @@ -198,6 +201,16 @@ struct drm_sched_job {
> >     enum drm_sched_priority         s_priority;
> >     struct drm_sched_entity         *entity;
> >     struct dma_fence_cb             cb;
> > +   /**
> > +    * @dependencies:
> > +    *
> > +    * Contains the dependencies as struct dma_fence for this job, see
> > +    * drm_sched_job_await_fence() and drm_sched_job_await_implicit().
> > +    */
> > +   struct xarray                   dependencies;
> > +
> > +   /** @last_dependency: tracks @dependencies as they signal */
> > +   unsigned long                   last_dependency;
> >  };
> >  
> >  static inline bool drm_sched_invalidate_job(struct drm_sched_job *s_job,
> > @@ -220,9 +233,14 @@ enum drm_gpu_sched_stat {
> >   */
> >  struct drm_sched_backend_ops {
> >     /**
> > -         * @dependency: Called when the scheduler is considering scheduling
> > -         * this job next, to get another struct dma_fence for this job to
> > -    * block on.  Once it returns NULL, run_job() may be called.
> > +    * @dependency:
> > +    *
> > +    * Called when the scheduler is considering scheduling this job next, to
> > +    * get another struct dma_fence for this job to block on.  Once it
> > +    * returns NULL, run_job() may be called.
> > +    *
> > +    * If a driver exclusively uses drm_sched_job_await_fence() and
> > +    * drm_sched_job_await_implicit() this can be ommitted and left as NULL.
> >      */
> >     struct dma_fence *(*dependency)(struct drm_sched_job *sched_job,
> >                                     struct drm_sched_entity *s_entity);
> > @@ -314,6 +332,13 @@ int drm_sched_job_init(struct drm_sched_job *job,
> >                    struct drm_sched_entity *entity,
> >                    void *owner);
> >  void drm_sched_job_arm(struct drm_sched_job *job);
> > +int drm_sched_job_await_fence(struct drm_sched_job *job,
> > +                         struct dma_fence *fence);
> > +int drm_sched_job_await_implicit(struct drm_sched_job *job,
> > +                            struct drm_gem_object *obj,
> > +                            bool write);
> > +
> > +
> >  void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
> >                                 struct drm_gpu_scheduler **sched_list,
> >                                     unsigned int num_sched_list);
> 
> 

-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch

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