This is essentially part of drm_sched_dependency_optimized(), which
only amdgpu seems to make use of. Use it a bit more.

Signed-off-by: Daniel Vetter <daniel.vet...@intel.com>
Cc: "Christian König" <christian.koe...@amd.com>
Cc: Daniel Vetter <daniel.vet...@ffwll.ch>
Cc: Luben Tuikov <luben.tui...@amd.com>
Cc: Andrey Grodzovsky <andrey.grodzov...@amd.com>
Cc: Alex Deucher <alexander.deuc...@amd.com>
Cc: Jack Zhang <jack.zha...@amd.com>
---
 drivers/gpu/drm/scheduler/sched_main.c | 7 +++++++
 1 file changed, 7 insertions(+)

diff --git a/drivers/gpu/drm/scheduler/sched_main.c 
b/drivers/gpu/drm/scheduler/sched_main.c
index 370c336d383f..c31d7cf7df74 100644
--- a/drivers/gpu/drm/scheduler/sched_main.c
+++ b/drivers/gpu/drm/scheduler/sched_main.c
@@ -649,6 +649,13 @@ int drm_sched_job_await_fence(struct drm_sched_job *job,
        if (!fence)
                return 0;
 
+       /* if it's a fence from us it's guaranteed to be earlier */
+       if (fence->context == job->entity->fence_context ||
+           fence->context == job->entity->fence_context + 1) {
+               dma_fence_put(fence);
+               return 0;
+       }
+
        /* Deduplicate if we already depend on a fence from the same context.
         * This lets the size of the array of deps scale with the number of
         * engines involved, rather than the number of BOs.
-- 
2.32.0.rc2

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