https://bugs.freedesktop.org/show_bug.cgi?id=103304

--- Comment #10 from Luc <lper.h...@gmail.com> ---
Well, we have solved it in our software now.

The question concerning if this case may be closed or not boils down to
following question:
Performing a texture upload on a texture ID while it is being rendered (drawn)
should this potentially lead to a crash? 
Under such case I would expect to detect tearing yes, but in my opinion it
should not crash....

I let the mesa3d team decide, as we solved it by adapting our code.

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