Am 19.08.2016 um 15:50 schrieb Marek Olšák:
> From: Marek Olšák <marek.olsak at amd.com>
>
> This reverts commit 2ce9dde0d47f2f94ab25c73a30596a7328bcdf1f.
>
> See the comment in the code. Basically, don't do cleanups in this header.
>
> Signed-off-by: Marek Olšák <marek.olsak at amd.com>

I completely agree with you that this was a bad move, but I fear that we 
will run into opposition with that.

Adding Mikko Rapeli who made the reverted patch to comment.

Regards,
Christian.

> ---
>   include/uapi/drm/amdgpu_drm.h | 295 
> +++++++++++++++++++++---------------------
>   1 file changed, 150 insertions(+), 145 deletions(-)
>
> diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h
> index 462246a..b39e07c 100644
> --- a/include/uapi/drm/amdgpu_drm.h
> +++ b/include/uapi/drm/amdgpu_drm.h
> @@ -29,6 +29,11 @@
>    *    Keith Whitwell <keith at tungstengraphics.com>
>    */
>   
> +/* IT IS NOT ALLOWED TO CHANGE THIS HEADER WITHOUT DOING THE SAME IN LIBDRM 
> !!!
> + * THIS IS NOT A UAPI HEADER. IT IS ONLY A MIRROR OF ITS COUNTERPART IN 
> LIBDRM.
> + * USERSPACE SHOULD USE THE HEADERS FROM LIBDRM. NOT THIS ONE.
> + */
> +
>   #ifndef __AMDGPU_DRM_H__
>   #define __AMDGPU_DRM_H__
>   
> @@ -80,19 +85,19 @@ extern "C" {
>   
>   struct drm_amdgpu_gem_create_in  {
>       /** the requested memory size */
> -     __u64 bo_size;
> +     uint64_t bo_size;
>       /** physical start_addr alignment in bytes for some HW requirements */
> -     __u64 alignment;
> +     uint64_t alignment;
>       /** the requested memory domains */
> -     __u64 domains;
> +     uint64_t domains;
>       /** allocation flags */
> -     __u64 domain_flags;
> +     uint64_t domain_flags;
>   };
>   
>   struct drm_amdgpu_gem_create_out  {
>       /** returned GEM object handle */
> -     __u32 handle;
> -     __u32 _pad;
> +     uint32_t handle;
> +     uint32_t _pad;
>   };
>   
>   union drm_amdgpu_gem_create {
> @@ -109,28 +114,28 @@ union drm_amdgpu_gem_create {
>   
>   struct drm_amdgpu_bo_list_in {
>       /** Type of operation */
> -     __u32 operation;
> +     uint32_t operation;
>       /** Handle of list or 0 if we want to create one */
> -     __u32 list_handle;
> +     uint32_t list_handle;
>       /** Number of BOs in list  */
> -     __u32 bo_number;
> +     uint32_t bo_number;
>       /** Size of each element describing BO */
> -     __u32 bo_info_size;
> +     uint32_t bo_info_size;
>       /** Pointer to array describing BOs */
> -     __u64 bo_info_ptr;
> +     uint64_t bo_info_ptr;
>   };
>   
>   struct drm_amdgpu_bo_list_entry {
>       /** Handle of BO */
> -     __u32 bo_handle;
> +     uint32_t bo_handle;
>       /** New (if specified) BO priority to be used during migration */
> -     __u32 bo_priority;
> +     uint32_t bo_priority;
>   };
>   
>   struct drm_amdgpu_bo_list_out {
>       /** Handle of resource list  */
> -     __u32 list_handle;
> -     __u32 _pad;
> +     uint32_t list_handle;
> +     uint32_t _pad;
>   };
>   
>   union drm_amdgpu_bo_list {
> @@ -154,26 +159,26 @@ union drm_amdgpu_bo_list {
>   
>   struct drm_amdgpu_ctx_in {
>       /** AMDGPU_CTX_OP_* */
> -     __u32   op;
> +     uint32_t        op;
>       /** For future use, no flags defined so far */
> -     __u32   flags;
> -     __u32   ctx_id;
> -     __u32   _pad;
> +     uint32_t        flags;
> +     uint32_t        ctx_id;
> +     uint32_t        _pad;
>   };
>   
>   union drm_amdgpu_ctx_out {
>               struct {
> -                     __u32   ctx_id;
> -                     __u32   _pad;
> +                     uint32_t        ctx_id;
> +                     uint32_t        _pad;
>               } alloc;
>   
>               struct {
>                       /** For future use, no flags defined so far */
> -                     __u64   flags;
> +                     uint64_t        flags;
>                       /** Number of resets caused by this context so far. */
> -                     __u32   hangs;
> +                     uint32_t        hangs;
>                       /** Reset status since the last call of the ioctl. */
> -                     __u32   reset_status;
> +                     uint32_t        reset_status;
>               } state;
>   };
>   
> @@ -193,12 +198,12 @@ union drm_amdgpu_ctx {
>   #define AMDGPU_GEM_USERPTR_REGISTER (1 << 3)
>   
>   struct drm_amdgpu_gem_userptr {
> -     __u64           addr;
> -     __u64           size;
> +     uint64_t                addr;
> +     uint64_t                size;
>       /* AMDGPU_GEM_USERPTR_* */
> -     __u32           flags;
> +     uint32_t                flags;
>       /* Resulting GEM handle */
> -     __u32           handle;
> +     uint32_t                handle;
>   };
>   
>   /* same meaning as the GB_TILE_MODE and GL_MACRO_TILE_MODE fields */
> @@ -230,28 +235,28 @@ struct drm_amdgpu_gem_userptr {
>   /** The same structure is shared for input/output */
>   struct drm_amdgpu_gem_metadata {
>       /** GEM Object handle */
> -     __u32   handle;
> +     uint32_t        handle;
>       /** Do we want get or set metadata */
> -     __u32   op;
> +     uint32_t        op;
>       struct {
>               /** For future use, no flags defined so far */
> -             __u64   flags;
> +             uint64_t        flags;
>               /** family specific tiling info */
> -             __u64   tiling_info;
> -             __u32   data_size_bytes;
> -             __u32   data[64];
> +             uint64_t        tiling_info;
> +             uint32_t        data_size_bytes;
> +             uint32_t        data[64];
>       } data;
>   };
>   
>   struct drm_amdgpu_gem_mmap_in {
>       /** the GEM object handle */
> -     __u32 handle;
> -     __u32 _pad;
> +     uint32_t handle;
> +     uint32_t _pad;
>   };
>   
>   struct drm_amdgpu_gem_mmap_out {
>       /** mmap offset from the vma offset manager */
> -     __u64 addr_ptr;
> +     uint64_t addr_ptr;
>   };
>   
>   union drm_amdgpu_gem_mmap {
> @@ -261,18 +266,18 @@ union drm_amdgpu_gem_mmap {
>   
>   struct drm_amdgpu_gem_wait_idle_in {
>       /** GEM object handle */
> -     __u32 handle;
> +     uint32_t handle;
>       /** For future use, no flags defined so far */
> -     __u32 flags;
> +     uint32_t flags;
>       /** Absolute timeout to wait */
> -     __u64 timeout;
> +     uint64_t timeout;
>   };
>   
>   struct drm_amdgpu_gem_wait_idle_out {
>       /** BO status:  0 - BO is idle, 1 - BO is busy */
> -     __u32 status;
> +     uint32_t status;
>       /** Returned current memory domain */
> -     __u32 domain;
> +     uint32_t domain;
>   };
>   
>   union drm_amdgpu_gem_wait_idle {
> @@ -282,18 +287,18 @@ union drm_amdgpu_gem_wait_idle {
>   
>   struct drm_amdgpu_wait_cs_in {
>       /** Command submission handle */
> -     __u64 handle;
> +     uint64_t handle;
>       /** Absolute timeout to wait */
> -     __u64 timeout;
> -     __u32 ip_type;
> -     __u32 ip_instance;
> -     __u32 ring;
> -     __u32 ctx_id;
> +     uint64_t timeout;
> +     uint32_t ip_type;
> +     uint32_t ip_instance;
> +     uint32_t ring;
> +     uint32_t ctx_id;
>   };
>   
>   struct drm_amdgpu_wait_cs_out {
>       /** CS status:  0 - CS completed, 1 - CS still busy */
> -     __u64 status;
> +     uint64_t status;
>   };
>   
>   union drm_amdgpu_wait_cs {
> @@ -307,11 +312,11 @@ union drm_amdgpu_wait_cs {
>   /* Sets or returns a value associated with a buffer. */
>   struct drm_amdgpu_gem_op {
>       /** GEM object handle */
> -     __u32   handle;
> +     uint32_t        handle;
>       /** AMDGPU_GEM_OP_* */
> -     __u32   op;
> +     uint32_t        op;
>       /** Input or return value */
> -     __u64   value;
> +     uint64_t        value;
>   };
>   
>   #define AMDGPU_VA_OP_MAP                    1
> @@ -330,18 +335,18 @@ struct drm_amdgpu_gem_op {
>   
>   struct drm_amdgpu_gem_va {
>       /** GEM object handle */
> -     __u32 handle;
> -     __u32 _pad;
> +     uint32_t handle;
> +     uint32_t _pad;
>       /** AMDGPU_VA_OP_* */
> -     __u32 operation;
> +     uint32_t operation;
>       /** AMDGPU_VM_PAGE_* */
> -     __u32 flags;
> +     uint32_t flags;
>       /** va address to assign . Must be correctly aligned.*/
> -     __u64 va_address;
> +     uint64_t va_address;
>       /** Specify offset inside of BO to assign. Must be correctly aligned.*/
> -     __u64 offset_in_bo;
> +     uint64_t offset_in_bo;
>       /** Specify mapping size. Must be correctly aligned. */
> -     __u64 map_size;
> +     uint64_t map_size;
>   };
>   
>   #define AMDGPU_HW_IP_GFX          0
> @@ -358,24 +363,24 @@ struct drm_amdgpu_gem_va {
>   #define AMDGPU_CHUNK_ID_DEPENDENCIES        0x03
>   
>   struct drm_amdgpu_cs_chunk {
> -     __u32           chunk_id;
> -     __u32           length_dw;
> -     __u64           chunk_data;
> +     uint32_t                chunk_id;
> +     uint32_t                length_dw;
> +     uint64_t                chunk_data;
>   };
>   
>   struct drm_amdgpu_cs_in {
>       /** Rendering context id */
> -     __u32           ctx_id;
> +     uint32_t                ctx_id;
>       /**  Handle of resource list associated with CS */
> -     __u32           bo_list_handle;
> -     __u32           num_chunks;
> -     __u32           _pad;
> -     /** this points to __u64 * which point to cs chunks */
> -     __u64           chunks;
> +     uint32_t                bo_list_handle;
> +     uint32_t                num_chunks;
> +     uint32_t                _pad;
> +     /** this points to uint64_t * which point to cs chunks */
> +     uint64_t                chunks;
>   };
>   
>   struct drm_amdgpu_cs_out {
> -     __u64 handle;
> +     uint64_t handle;
>   };
>   
>   union drm_amdgpu_cs {
> @@ -392,32 +397,32 @@ union drm_amdgpu_cs {
>   #define AMDGPU_IB_FLAG_PREAMBLE (1<<1)
>   
>   struct drm_amdgpu_cs_chunk_ib {
> -     __u32 _pad;
> +     uint32_t _pad;
>       /** AMDGPU_IB_FLAG_* */
> -     __u32 flags;
> +     uint32_t flags;
>       /** Virtual address to begin IB execution */
> -     __u64 va_start;
> +     uint64_t va_start;
>       /** Size of submission */
> -     __u32 ib_bytes;
> +     uint32_t ib_bytes;
>       /** HW IP to submit to */
> -     __u32 ip_type;
> +     uint32_t ip_type;
>       /** HW IP index of the same type to submit to  */
> -     __u32 ip_instance;
> +     uint32_t ip_instance;
>       /** Ring index to submit to */
> -     __u32 ring;
> +     uint32_t ring;
>   };
>   
>   struct drm_amdgpu_cs_chunk_dep {
> -     __u32 ip_type;
> -     __u32 ip_instance;
> -     __u32 ring;
> -     __u32 ctx_id;
> -     __u64 handle;
> +     uint32_t ip_type;
> +     uint32_t ip_instance;
> +     uint32_t ring;
> +     uint32_t ctx_id;
> +     uint64_t handle;
>   };
>   
>   struct drm_amdgpu_cs_chunk_fence {
> -     __u32 handle;
> -     __u32 offset;
> +     uint32_t handle;
> +     uint32_t offset;
>   };
>   
>   struct drm_amdgpu_cs_chunk_data {
> @@ -489,53 +494,53 @@ struct drm_amdgpu_cs_chunk_data {
>   
>   struct drm_amdgpu_query_fw {
>       /** AMDGPU_INFO_FW_* */
> -     __u32 fw_type;
> +     uint32_t fw_type;
>       /**
>        * Index of the IP if there are more IPs of
>        * the same type.
>        */
> -     __u32 ip_instance;
> +     uint32_t ip_instance;
>       /**
>        * Index of the engine. Whether this is used depends
>        * on the firmware type. (e.g. MEC, SDMA)
>        */
> -     __u32 index;
> -     __u32 _pad;
> +     uint32_t index;
> +     uint32_t _pad;
>   };
>   
>   /* Input structure for the INFO ioctl */
>   struct drm_amdgpu_info {
>       /* Where the return value will be stored */
> -     __u64 return_pointer;
> +     uint64_t return_pointer;
>       /* The size of the return value. Just like "size" in "snprintf",
>        * it limits how many bytes the kernel can write. */
> -     __u32 return_size;
> +     uint32_t return_size;
>       /* The query request id. */
> -     __u32 query;
> +     uint32_t query;
>   
>       union {
>               struct {
> -                     __u32 id;
> -                     __u32 _pad;
> +                     uint32_t id;
> +                     uint32_t _pad;
>               } mode_crtc;
>   
>               struct {
>                       /** AMDGPU_HW_IP_* */
> -                     __u32 type;
> +                     uint32_t type;
>                       /**
>                        * Index of the IP if there are more IPs of the same
>                        * type. Ignored by AMDGPU_INFO_HW_IP_COUNT.
>                        */
> -                     __u32 ip_instance;
> +                     uint32_t ip_instance;
>               } query_hw_ip;
>   
>               struct {
> -                     __u32 dword_offset;
> +                     uint32_t dword_offset;
>                       /** number of registers to read */
> -                     __u32 count;
> -                     __u32 instance;
> +                     uint32_t count;
> +                     uint32_t instance;
>                       /** For future use, no flags defined so far */
> -                     __u32 flags;
> +                     uint32_t flags;
>               } read_mmr_reg;
>   
>               struct drm_amdgpu_query_fw query_fw;
> @@ -544,31 +549,31 @@ struct drm_amdgpu_info {
>   
>   struct drm_amdgpu_info_gds {
>       /** GDS GFX partition size */
> -     __u32 gds_gfx_partition_size;
> +     uint32_t gds_gfx_partition_size;
>       /** GDS compute partition size */
> -     __u32 compute_partition_size;
> +     uint32_t compute_partition_size;
>       /** total GDS memory size */
> -     __u32 gds_total_size;
> +     uint32_t gds_total_size;
>       /** GWS size per GFX partition */
> -     __u32 gws_per_gfx_partition;
> +     uint32_t gws_per_gfx_partition;
>       /** GSW size per compute partition */
> -     __u32 gws_per_compute_partition;
> +     uint32_t gws_per_compute_partition;
>       /** OA size per GFX partition */
> -     __u32 oa_per_gfx_partition;
> +     uint32_t oa_per_gfx_partition;
>       /** OA size per compute partition */
> -     __u32 oa_per_compute_partition;
> -     __u32 _pad;
> +     uint32_t oa_per_compute_partition;
> +     uint32_t _pad;
>   };
>   
>   struct drm_amdgpu_info_vram_gtt {
> -     __u64 vram_size;
> -     __u64 vram_cpu_accessible_size;
> -     __u64 gtt_size;
> +     uint64_t vram_size;
> +     uint64_t vram_cpu_accessible_size;
> +     uint64_t gtt_size;
>   };
>   
>   struct drm_amdgpu_info_firmware {
> -     __u32 ver;
> -     __u32 feature;
> +     uint32_t ver;
> +     uint32_t feature;
>   };
>   
>   #define AMDGPU_VRAM_TYPE_UNKNOWN 0
> @@ -582,61 +587,61 @@ struct drm_amdgpu_info_firmware {
>   
>   struct drm_amdgpu_info_device {
>       /** PCI Device ID */
> -     __u32 device_id;
> +     uint32_t device_id;
>       /** Internal chip revision: A0, A1, etc.) */
> -     __u32 chip_rev;
> -     __u32 external_rev;
> +     uint32_t chip_rev;
> +     uint32_t external_rev;
>       /** Revision id in PCI Config space */
> -     __u32 pci_rev;
> -     __u32 family;
> -     __u32 num_shader_engines;
> -     __u32 num_shader_arrays_per_engine;
> +     uint32_t pci_rev;
> +     uint32_t family;
> +     uint32_t num_shader_engines;
> +     uint32_t num_shader_arrays_per_engine;
>       /* in KHz */
> -     __u32 gpu_counter_freq;
> -     __u64 max_engine_clock;
> -     __u64 max_memory_clock;
> +     uint32_t gpu_counter_freq;
> +     uint64_t max_engine_clock;
> +     uint64_t max_memory_clock;
>       /* cu information */
> -     __u32 cu_active_number;
> -     __u32 cu_ao_mask;
> -     __u32 cu_bitmap[4][4];
> +     uint32_t cu_active_number;
> +     uint32_t cu_ao_mask;
> +     uint32_t cu_bitmap[4][4];
>       /** Render backend pipe mask. One render backend is CB+DB. */
> -     __u32 enabled_rb_pipes_mask;
> -     __u32 num_rb_pipes;
> -     __u32 num_hw_gfx_contexts;
> -     __u32 _pad;
> -     __u64 ids_flags;
> +     uint32_t enabled_rb_pipes_mask;
> +     uint32_t num_rb_pipes;
> +     uint32_t num_hw_gfx_contexts;
> +     uint32_t _pad;
> +     uint64_t ids_flags;
>       /** Starting virtual address for UMDs. */
> -     __u64 virtual_address_offset;
> +     uint64_t virtual_address_offset;
>       /** The maximum virtual address */
> -     __u64 virtual_address_max;
> +     uint64_t virtual_address_max;
>       /** Required alignment of virtual addresses. */
> -     __u32 virtual_address_alignment;
> +     uint32_t virtual_address_alignment;
>       /** Page table entry - fragment size */
> -     __u32 pte_fragment_size;
> -     __u32 gart_page_size;
> +     uint32_t pte_fragment_size;
> +     uint32_t gart_page_size;
>       /** constant engine ram size*/
> -     __u32 ce_ram_size;
> +     uint32_t ce_ram_size;
>       /** video memory type info*/
> -     __u32 vram_type;
> +     uint32_t vram_type;
>       /** video memory bit width*/
> -     __u32 vram_bit_width;
> +     uint32_t vram_bit_width;
>       /* vce harvesting instance */
> -     __u32 vce_harvest_config;
> +     uint32_t vce_harvest_config;
>   };
>   
>   struct drm_amdgpu_info_hw_ip {
>       /** Version of h/w IP */
> -     __u32  hw_ip_version_major;
> -     __u32  hw_ip_version_minor;
> +     uint32_t  hw_ip_version_major;
> +     uint32_t  hw_ip_version_minor;
>       /** Capabilities */
> -     __u64  capabilities_flags;
> +     uint64_t  capabilities_flags;
>       /** command buffer address start alignment*/
> -     __u32  ib_start_alignment;
> +     uint32_t  ib_start_alignment;
>       /** command buffer size alignment*/
> -     __u32  ib_size_alignment;
> +     uint32_t  ib_size_alignment;
>       /** Bitmask of available rings. Bit 0 means ring 0, etc. */
> -     __u32  available_rings;
> -     __u32  _pad;
> +     uint32_t  available_rings;
> +     uint32_t  _pad;
>   };
>   
>   /*


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