https://bugs.freedesktop.org/show_bug.cgi?id=92059
--- Comment #16 from Kai <kai at dev.carbon-project.org> --- (In reply to Kai from comment #15) > On the upside: the FPS graph shown with radeonsi looks way more stable than > the one I've seen with fglrx (like saw teeth), though that might just be due > to the shaders not executed so far. With the stack detailed below, I also > managed to get to > 60 FPS in some parts of the benchmark, while I barely > saw 40 with the stack from comment #0. On the other hand, I'm still seeing > drops to single digit frame rates (just above 3 FPS). Sorry about the reported FPS increase to 60+: the game settings had dropped (I have no idea why, I didn't change them). It's still better than before with the current stack, but not so much, that I would mention it. -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20150926/305af550/attachment-0001.html>