https://bugs.freedesktop.org/show_bug.cgi?id=92059
--- Comment #7 from Ilia Mirkin <imirkin at alum.mit.edu> --- (In reply to Kai from comment #5) > Also, the game seems to choke on the missing AoA functionality or at least > doesn't check whether it can use AoA: > > 0:9(23): error: GL_ARB_arrays_of_arrays required for defining arrays of > > arrays I guess line 9 is: out vec4 vControlPoint[][2]; Which should work without AoA. I wonder if this was recently broken by the AoA support patches... Or maybe it started out broken. -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20150921/81227cf5/attachment-0001.html>