On 10/5/2015 7:06 PM, Kristian Høgsberg wrote: > On Mon, Oct 5, 2015 at 7:03 AM, Michel Thierry <michel.thierry at intel.com> > wrote: >> On 9/14/2015 2:54 PM, MichaÅ Winiarski wrote: >>> >>> On Thu, Sep 03, 2015 at 03:23:58PM +0100, Michel Thierry wrote: >>>> >>>> Gen8+ supports 48-bit virtual addresses, but some objects must always be >>>> allocated inside the 32-bit address range. >>>> >>>> In specific, any resource used with flat/heapless (0x00000000-0xfffff000) >>>> General State Heap (GSH) or Instruction State Heap (ISH) must be in a >>>> 32-bit range, because the General State Offset and Instruction State >>>> Offset >>>> are limited to 32-bits. >>>> >>>> The i915 driver has been modified to provide a flag to set when the 4GB >>>> limit is not necessary in a given bo (EXEC_OBJECT_SUPPORTS_48B_ADDRESS). >>>> 48-bit range will only be used when explicitly requested. >>>> >>>> Callers to the existing drm_intel_bo_emit_reloc function should set the >>>> use_48b_address_range flag beforehand, in order to use full ppgtt range. >>>> >>>> v2: Make set/clear functions nops on pre-gen8 platforms, and use them >>>> internally in emit_reloc functions (Ben) >>>> s/48BADDRESS/48B_ADDRESS/ (Dave) >>>> v3: Keep set/clear functions internal, no-one needs to use them directly. >>>> v4: Don't set 48bit-support flag in emit reloc, check for ppgtt type >>>> before enabling set/clear function, print full offsets in debug >>>> statements, using port of lower_32_bits and upper_32_bits from linux >>>> kernel (MichaÅ) >>>> >>>> References: >>>> http://lists.freedesktop.org/archives/intel-gfx/2015-July/072612.html >>>> Cc: Ben Widawsky <ben at bwidawsk.net> >>>> Cc: MichaÅ Winiarski <michal.winiarski at intel.com> >>> >>> >>> +Kristian >>> >>> LGTM. >>> Acked-by: MichaÅ Winiarski <michal.winiarski at intel.com> >>> >>>> Signed-off-by: Michel Thierry <michel.thierry at intel.com> >> >> >> >> Hi Kristian, >> >> More comments on this? >> I've resent the mesa patch with the last changes >> (http://lists.freedesktop.org/archives/dri-devel/2015-October/091752.html). >> >> MichaÅ has agreed with the interface and will use it for his work. >> If mesa doesn't plan to use this for now, it's ok. The kernel changes have >> been done to prevent any regressions when the support 48-bit flag is not >> set. > > I didn't get any replies to my last comments on this: > > http://lists.freedesktop.org/archives/mesa-dev/2015-August/091398.html > > Basically, I tried explicitly placing buffers above 8G and didn't see > the HW problem described (ie it all worked fine). I still think > there's some confusion as to what the W/A is about. > > Here's my take: the W/A is a SW-only workaround to handle the cases > where a driver uses heapless and 48-bit ppgtt. The problem is that the > heaps are limited to 4G but with 48bit ppgtt a buffer can be placed > anywhere it the 48 bit address space. If that happens it's consideredd > out-of-bounds for the heap and access fails. To prevent this we need > to make sure the bos we address in a heapless fashion are placed below > 4g. > > For mesa, we only configure general state base as heap-less, which > affects scratch bos. What this boils down to is that we need the 4G > restriction only for the scratch bos set up on 3DSTATE_VS, 3DSTATE_GS > and 3DSTATE_PS (and tesselation stage eventually). Look for the > OUT_RELOC64 for stage->scratch_bo in gen8_vs_state.c, gen8_gs_state.c > and gen8_ps_state.c
I think it also affects _3DSTATE_VIEWPORT_STATE_POINTERS_CC, maybe it isn't exclusive to the scratch bos (the error state points to that instruction).