Hello,

here are some miscellaneous improvements (small features, bugfixes, spelling 
fixes, etc.) for the exynos component of libdrm. The general idea is to let 
userspace use the G2D engine functionality more 
efficiently.

If someone is interested in an application that actually makes use of this, the 
RetroArch frontend has a custom video backend:
https://github.com/libretro/RetroArch/blob/master/gfx/drivers/exynos_gfx.c


Please review and let me know what I can improve.

v2:
- Mention value of G2D scaling normalization factor (02/15).
- Moved patch (04/15) description from commit message to source itself, like 
suggested by Joonyoung Shim.

v3:
I integrated the suggestions by Emil Velikov and added two additional patches 
to the series. One doing the header cleanup that Emil point out, another one 
just a trivial whitespace thing. I'm resending 
the whole series, since number of patches and order changed.


With best wishes,
Tobias

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