On older hardware, texture max width and height is not available, so set
it to something reasonable, like 8192.

Signed-off-by: Thomas Hellstrom <thellstrom at vmware.com>
Reviewed-by: Sinclair Yeh <syeh at vmware.com>
---
 drivers/gpu/drm/vmwgfx/vmwgfx_drv.c | 7 +++++--
 1 file changed, 5 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.c 
b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.c
index ab67d2a..bc4235f 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.c
@@ -707,9 +707,12 @@ static int vmw_driver_load(struct drm_device *dev, 
unsigned long chipset)
                          SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT);
                dev_priv->texture_max_height = vmw_read(dev_priv,
                                                        SVGA_REG_DEV_CAP);
-       } else
+       } else {
+               dev_priv->texture_max_width = 8192;
+               dev_priv->texture_max_height = 8192;
                dev_priv->prim_bb_mem = dev_priv->vram_size;
- 
+       }
+
        vmw_print_capabilities(dev_priv->capabilities);

        ret = vmw_dma_masks(dev_priv);
-- 
2.1.0


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