https://bugs.freedesktop.org/show_bug.cgi?id=82050
--- Comment #64 from Christoph Haag <haagch at frickel.club> --- (In reply to comment #61) > Note that some of the Unreal Engine 4 demos want to use more than 1G of > graphics memory (as shown by the GALLIUM_HUD queries requested-VRAM and > requested-GTT), so if the GPU has 'only' 1G of VRAM or less, that's a very > difficult situation for the graphics memory management code. I too have 2 Gigabyte VRAM. Here is a short clip with some HUD graphs: https://www.youtube.com/watch?v=vvqbAFV06pA It's pretty clear that the stutters correlate with activity in "num bytes moved"... I have also tried the native borderlands 2 for a few minutes today and I'm seeing similar stuttering. It doesn't happen quite so often, but it's still often enough to be an issue. -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20141001/f4d5df20/attachment-0001.html>