Intel has also a its own custom system.
I'm wondering if rather than having a internal enum to list availables
systems,
it would be possible to embed the system inside the gfxdriver.

Sound stupid ?

On Wed, Feb 10, 2010 at 10:00 PM, Niels Roest <ni...@directfb.org> wrote:

> To Andre: patches 1 to 5 are in.
>
> To All: I'm not sure how to handle patch 6, since I don't use CORE_TI_CMEM.
> Is the system that Andre suggests generic enough to be included in mainline,
> on top of the (small) patch content?
>
> Greets
> Niels
>
>
> Andre DRASZIK wrote:
>
>> Hi,
>>
>> I am sending some more patches:
>>
>> 1) LUT8 fix -> lut8 palette entries (which are in RGB) were erroneously
>> converted from YUV to RGB in the software renderer.
>>
>> 2) dfbscreen test app enhancement
>>
>> 3) dfblayer test app enhancement - allows to set layer's screen location &
>> size
>>
>> 4) add DSPF_VYU and DSPF_AVYU to dfbinspector test app
>>
>> 5) add DSOC_656 to DFBScreenOutputConnectors (DirectFB already has 656 as
>> signal type)
>>
>> 6) since the non public CORE_TI_CMEM type exists - can we have a
>> CORE_STMFBDEV system, too. I will send the system's implementation to the
>> list (for inclusion) if considered useful (I doubt it is, given that it
>> targets our driver, which is free though...), but in any case having the
>> system identifier reserved would be useful :-)
>>
>> Basically, I found it dissatisfying that the devmem system requires users
>> to specify physical addresses as directfb options for graphics memory and
>> mmio... but I still wanted its flexibility.
>> It's in essence an fbdev system without any screen and layers.
>>
>>
>> Cheers,
>> Andre'
>> ------------------------------------------------------------------------
>>
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>
>
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