Hey Juan,

good to hear it also worked for you, the patch has been checked in and should be part of the next release.

- Erwin


Zhao, Juan J wrote:
Le jeudi 21 janvier 2010 à 11:44 +0100, Erwin Rol a écrit :
Hey all,

I had a problem with the OpenGL (GLX) driver in 1.4.3. And I am not sure if the source code does what the author intended that it should do.

It seems he wants a 24bit and a 32bit BPP visual but he checks the depth, which is the depth buffer. I made a small patch that makes things work better for me, but maybe someone else could try it too.


- Erwin

This patch works well for me, thanks a lot!


--
Juan

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