Hi Erwin,

since I did not see a negative reply, and since the patch looks clean (and Denis can follow the reasoning) I will include it.

Thanks!
Niels

Erwin Rol wrote:
Hey all,

I had a problem with the OpenGL (GLX) driver in 1.4.3. And I am not sure if the source code does what the author intended that it should do.

It seems he wants a 24bit and a 32bit BPP visual but he checks the depth, which is the depth buffer. I made a small patch that makes things work better for me, but maybe someone else could try it too.


- Erwin

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