Hi Erwin,
since I did not see a negative reply, and since the patch looks clean
(and Denis can follow the reasoning) I will include it.
Thanks!
Niels
Erwin Rol wrote:
Hey all,
I had a problem with the OpenGL (GLX) driver in 1.4.3. And I am not
sure if the source code does what the author intended that it should do.
It seems he wants a 24bit and a 32bit BPP visual but he checks the
depth, which is the depth buffer. I made a small patch that makes
things work better for me, but maybe someone else could try it too.
- Erwin
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