Le mercredi 28 octobre 2009 à 15:35 -0700, Jack W a écrit : > Blit from the primary to another surface is very slow, if there is any > problem in my code? > > I tried the following code. > ========================================================== > while (...) > { > ...... > primary->FillTriangle(....); > primary->DrawLine(....); > ..... > primary->Flip (primary, NULL, DSFLIP_ONSYNC); /* Filp here > because I want to save the primary surface to tempSurface. Is my > thought correct? */ > > IDirectFBSurface *tempSurface; > > dfb->CreateSurface (dfb, &dsc, &tempSurface); /* The > tempSurface is not primary. */ > > tempSurface->Blit(tempSurface, primary, NULL, 0, 0); /* > Offset the previous screen. */ > > primary->Blit(primary, tempSurface, NULL, 200, 200); > > primary->Flip (primary, NULL, DSFLIP_ONSYNC); // Main loop > flip > ...... > } > ========================================================== > This loop had 0.5 second delay when "tempSurface->Blit(tempSurface, > primary, NULL, 0, 0);" was executed. If I commented this line, no > delay. Does anyone know the reason? > > Thanks a lot! > > Jack > > > > > > > --- On Mon, 10/26/09, Jack W <ji...@yahoo.com> wrote: > > From: Jack W <ji...@yahoo.com> > Subject: Re: [directfb-dev] How to save the current > framebuffer to a surface? > To: "haithem rahmani" <haithem.rahm...@gmail.com> > Cc: directfb-dev@directfb.org > Date: Monday, October 26, 2009, 6:44 PM > > I mean the current screen is the current flipped framebuffer > (ex. I draw some triangles on the primary surface). > > I found a method. That is Blit the primary surface to a temp > surface, then StrechBlit this temp surface back to the primary > surface. It works. Does anyone have other solution? > > Jack > > > > > --- On Mon, 10/26/09, haithem rahmani > <haithem.rahm...@gmail.com> wrote: > > > From: haithem rahmani <haithem.rahm...@gmail.com> > Subject: Re: [directfb-dev] How to save the current > framebuffer to a surface? > To: "Jack W" <ji...@yahoo.com> > Cc: directfb-dev@directfb.org > Date: Monday, October 26, 2009, 7:21 AM > > Hi, > > where does the current screen content come from ? > > regards. > > > > On Mon, Oct 26, 2009 at 7:28 AM, Jack W > <ji...@yahoo.com> wrote: > Hi All, > > I want to save the current screen > (framebuffer) (say 1280x1024) to a surface and > then display this surface in a small area (say > 600x400, StrechBlit) in the next frame. How to > do that? Or does any other method can display > the previous screen? > > BTW, I saw many nice DFB application > screenshots on www.directfb.org. How can I > download these example codes? > > Thanks a lot for help! > > Jack > > > > _______________________________________________ > directfb-dev mailing list > directfb-dev@directfb.org > > http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev > > > > > -----Inline Attachment Follows----- > > _______________________________________________ > directfb-dev mailing list > directfb-dev@directfb.org > http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev > > > > > -----Inline Attachment Follows----- > > _______________________________________________ > directfb-dev mailing list > directfb-dev@directfb.org > http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev > > > _______________________________________________ > directfb-dev mailing list > directfb-dev@directfb.org > http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev
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