Hello developers
I need to get some clarifications about DFB++. I have some C code that
uses DirectFB-1.0.0 and it succesfully uses the hardware accelerator
provided for the ATI Radeon card that my laptop has. It works perfectly fine
I also have a C++ port of the C code that uses DFB++-1.0.0 to interface
with DirectFB-1.0.0 lib. Everything seem to work ok, and DirectFB prints
out that has loaded the gfx driver for my Radeon, but i really believe
that the hardware accelerator is not used at all! I also see that the
behaviour of my program does not change when i use the "hardware"
setting in directfbrc. The too source packages use the very same libs,
except of course DFB++.
Also when i try to surface->GetAccelerationMask my program hangs!
Anybody has any ideas about these behaviours?
Do you believe that an upgrade to later DirectFB and DFB++ editions
could solve the problem?
Thanx in advance
Tasos Parisinos @ Sciensis dot com
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