Hi Andreas, Thanks for your reply. But I dont have another choice than DirectX. My whole application based on DirectX . Now some new application which are built in DirectFB needed to port with my current application( DirectX based on windows platform). So I have to remove directFB dependency from those application and have to run on windows platform. Can u please sugget how can I do that..
Andreas-57 wrote: > > Hi Sharad, > > for a quick and dirty hack, just to get something running, you could try > to compile DirectFB with SDL enabled in a cygwin environment in windows. > That *should* only require a few minor tweaks to build. > > Doing it "right" in DirectX would require more work, but you could then > take full advantage of DirectXs abilities and acceleration. > > Andreas > > >> Hi guys, >> I have a requirement to port DirectFB on windows platform? >> How can I do that. Is there any direct mapping of DirectFB calls to >> DirectX? Please let me know the possible way of doing that. >> >> Thanks, >> Best Regards, >> Sharad >> >> >> ------------------------------------------------------------------------ >> Add more friends to your messenger and enjoy! Invite them now. >> <http://in.rd.yahoo.com/tagline_messenger_6/*http://messenger.yahoo.com/invite/> >> >> ------------------------------------------------------------------------ >> >> _______________________________________________ >> directfb-dev mailing list >> directfb-dev@directfb.org >> http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev >> > > _______________________________________________ > directfb-dev mailing list > directfb-dev@directfb.org > http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev > > -- View this message in context: http://www.nabble.com/DirectFB-Porting-tp22363722p22405221.html Sent from the DirectFB Dev mailing list archive at Nabble.com. _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev