Jon Dufresne wrote: >> Curious if anyone else has experienced this or has worked on the >> overlay for the Intel driver. > > I've thought about this a bit more, > > When the layer gets a callback to SetRegion, what tells the callback > where in memory the video data is being written so that I can write > this into the proper reg? > > What does the value of lock->offset mean?
The offset is the difference from physical frame buffer (/dev/fb) base address to physical buffer address. The physical buffer address is "lock->phys". Frame buffer base address can be calculated, but you should not need it. -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev