Claudio Ciccani wrote:
> Il giorno dom, 24/02/2008 alle 21.41 +0100, [EMAIL PROTECTED] ha
> scritto:
>> New commits:
>> http://git.directfb.org/?p=ports/cairodfb.git;a=commit;h=12695427007196f0b51f4b2f9f3114db4138e76f
>> commit 12695427007196f0b51f4b2f9f3114db4138e76f
>> Author: Claudio Ciccani <[EMAIL PROTECTED]>
>> Date:   Sun Feb 24 21:42:37 2008 +0100
>>
>>     Experimental version of the backend based on the new DirectFB features.
>>     
>>     This also definitively implements antialiased composite_trapezoids()
>>     by using FillTriangle() and an accumulation buffer.
>>
>>  cairo/cairo-directfb-surface.c |  769 +++++++++------
>>  cairo/cairo-directfb.h         |   70 ++
>>  cairo/cairo-directfb.patch     | 2151 
>> +++++++++++++++++-----------------------
>>  3 files changed, 1418 insertions(+), 1572 deletions(-)
>>
> 
> And is also very fast!!
> The cairo-spacewar demo runs at about 90fps, against the 60fps of the
> old backend (testing hardware is a Radeon 9250).

Great!

I should test it on SH7722, but it does not support SRCALPHASAT and allows
anti-aliased edges with and without blending. Both make sense. You don't
need blending if you draw something onto a black background.

-- 
Best regards,
   Denis Oliver Kropp

.------------------------------------------.
| DirectFB - Hardware accelerated graphics |
| http://www.directfb.org/                 |
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