Claudio Ciccani wrote: > Il giorno dom, 24/02/2008 alle 21.41 +0100, [EMAIL PROTECTED] ha > scritto: >> New commits: >> http://git.directfb.org/?p=ports/cairodfb.git;a=commit;h=12695427007196f0b51f4b2f9f3114db4138e76f >> commit 12695427007196f0b51f4b2f9f3114db4138e76f >> Author: Claudio Ciccani <[EMAIL PROTECTED]> >> Date: Sun Feb 24 21:42:37 2008 +0100 >> >> Experimental version of the backend based on the new DirectFB features. >> >> This also definitively implements antialiased composite_trapezoids() >> by using FillTriangle() and an accumulation buffer. >> >> cairo/cairo-directfb-surface.c | 769 +++++++++------ >> cairo/cairo-directfb.h | 70 ++ >> cairo/cairo-directfb.patch | 2151 >> +++++++++++++++++----------------------- >> 3 files changed, 1418 insertions(+), 1572 deletions(-) >> > > And is also very fast!! > The cairo-spacewar demo runs at about 90fps, against the 60fps of the > old backend (testing hardware is a Radeon 9250).
Great! I should test it on SH7722, but it does not support SRCALPHASAT and allows anti-aliased edges with and without blending. Both make sense. You don't need blending if you draw something onto a black background. -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev