Il giorno ven, 15/02/2008 alle 19.26 +0100, Denis Oliver Kropp ha
scritto:
> Claudio Ciccani wrote:
> > Il giorno ven, 15/02/2008 alle 00.00 +0100, Denis Oliver Kropp ha
> > scritto:
> >> [EMAIL PROTECTED] wrote:
> >>> New commits:
> >>> http://git.directfb.org/?p=core/DirectFB.git;a=commit;h=93d6dc2d2fd5dad1fe84d9829c6f9c08c6c7fecb
> >>> commit 93d6dc2d2fd5dad1fe84d9829c6f9c08c6c7fecb
> >>> Author: Claudio Ciccani <[EMAIL PROTECTED]>
> >>> Date:   Thu Feb 14 18:40:16 2008 +0100
> >>>
> >>>     Ported radeonfb patch to linux-2.6.22.
> >>>
> >>>  patches/radeonfb-r300fix-2.6.22.patch.bz2 |  Bin
> >>>  1 files changed, 0 insertions(+), 0 deletions(-)
> >>>
> >>> http://git.directfb.org/?p=core/DirectFB.git;a=commit;h=9eba76a734d6937932c11a764a1c215999d93848
> >>> commit 9eba76a734d6937932c11a764a1c215999d93848
> >>> Author: Claudio Ciccani <[EMAIL PROTECTED]>
> >>> Date:   Thu Feb 14 18:38:45 2008 +0100
> >>>
> >>>     RADEON: Implemented affine transformation (all cards) and source 
> >>> masking (R100/R200 only).
> >>>             Switched to version 1.1.2.
> >>
> >> :) :-p :) :-p :) :-p :) :-p AND THE PARTY ROCKS ON :-D :) :-D :) :-D :) 
> >> :-D :)
> >>
> >>
> >> Not far til we have Cairo-DirectFB more functional, even without
> >> using TextureTriangles() or requiring a (real) 3D core...
> >>
> >> Do we need FillTrapezoid() and/or BlitTrapezoid()?
> > 
> > I was just going to propose FillTrapezoid(); with this function, and
> > antialiasing enabled, you can fill oval shapes.
> 
> Argh, shouldn't we limit the anti-aliasing to the left and right edge
> and do it for top and bottom just once?

Sometimes I think that my brain is buggy because I've totally
misunderstood what you have written in the previous mail!
You written FillTrapezoid(), my brain received FillPolygon()!!

I was just talking about polygons (i.e. variable number of vertices) not
trapezoids (i.e. 4 vertices). Trapezoids aren't really useful to draw
oval objects! 
I think Cairo uses trapezoids only because it was originally written on
top of XRender and XRender hasn't much to offer.

-- 
Claudio Ciccani
[EMAIL PROTECTED]
[EMAIL PROTECTED]
http://directfb.org


_______________________________________________
directfb-dev mailing list
directfb-dev@directfb.org
http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev

Reply via email to