Claudio Ciccani wrote:
> Il giorno lun, 11/02/2008 alle 23.29 +0100, [EMAIL PROTECTED] ha scritto:
>> New commits:
>>
>> http://git.directfb.org/?p=core/DirectFB.git;a=commit;h=fe25a2d4bbbecc4abfa474098d9e0d3bca4ae2cd
>> commit fe25a2d4bbbecc4abfa474098d9e0d3bca4ae2cd
>> Author: Denis Oliver Kropp <[EMAIL PROTECTED]>
>> Date:   Mon Feb 11 23:26:30 2008 +0100
>>
>>     RENDER: Added IDirectFBSurface::SetSourceMask() - yes, a third blitting 
>> operand :)
>>     
>>     Added DSBLIT_SRC_MASK_ALPHA to modulate source alpha channel with alpha 
>> channel from source mask.
>>     Added DSBLIT_SRC_MASK_COLOR to modulate source color channels with color 
>> channels from source mask.
>>     
>>     Added IDirectFBSurface::SetSourceMask() with a surface argument plus x/y 
>> offset and flags.
>>     
>>     Added DFBSurfaceMaskFlags with DSMF_STENCIL to make x/y offset absolute 
>> and always start at a
>>     fixed position in the mask, otherwise x/y from the Blit() are added.
>>     
>>     Implemented interface and core code for the new API, adding some new 
>> core functions and flags,
>>     mostly state handling, e.g. dfb_state_set_source_mask().
>>     
>>     Added DFB_POINT_EQUAL(a,b).
>>     
>>     Added DFXL_ALL_DRAW and DFXL_ALL_BLIT.
>>     
>>     Did some cleanup...
>>
>>  include/directfb.h             |   65 ++++++++++++++++++++++++++++++++++--
>>  src/core/gfxcard.c             |   73 
>> +++++++++++++++++++++++++++++-----------
>>  src/core/state.c               |   70 ++++++++++++++++++++++++++++++++++----
>>  src/core/state.h               |   54 +++++++++++++++++++++++------
>>  src/display/idirectfbsurface.c |   35 +++++++++++++++++++
>>  5 files changed, 254 insertions(+), 43 deletions(-)
> 
> Great!! :)

Thanks :)

> But you are forgetting something... software fallbacks?! :?

That's true, but that's also DirectFB's way of thinking. Hardware comes first :)

-- 
Best regards,
   Denis Oliver Kropp

.------------------------------------------.
| DirectFB - Hardware accelerated graphics |
| http://www.directfb.org/                 |
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