A late reply (sorry!) to Alejandro.

> From: Alejandro Imass <aim...@yabarana.com>
>
> We are not UML experts by any means, being a small and dynamic shop so
> we only use about 5/6 artifacts in most of our work:
>
> 1) Use Cases: extensively used during requirements phases and also
> internally to discuss scope, etc.
> 2) Activity Diagrams: for business process definitions, specifications
> and also scoping.
> 3) Communication Diagrams (prev known as Collaboration Diagrams in UML
> 1): we use these extensively for design, to count components,
> packaging work and planning. Perhaps we abuse Communication Diagrams
> because we are probably combining Object and Component in a
> behavioural view but they have been very useful for us since UML 1.
> They are easy to understand by everyone so we bend the rules here.
> Besides, we use UML as a guideline not as religion.
> 4) Class Diagrams: we use these twofold. Sometimes for software design
> or to emphasize some particular design feature, though not common
> because we program full iterative + TDD so class design is mostly on
> the fly. However, we do use Class Diagrams extensively in database
> design and we create the SQL-DDL scripts directly from the diagrams
> using dia2code. This also allows to document any triggers as methods
> on the tables though it's only informational. All comments on
> properties are used to automatically create the data dictionaries for
> documentation simply with an XLS sheet that extracts this info from
> the DIA file.
> 5) OSD: Only in cases where timings are really important we use OSD.
> 6) Package Diagrams: we have used them but usually #3 above does the
> job for most of the development we do.
>

I'm currently a researcher (simulating social systems), so focus on more
conceptual use of UML. As such, I mainly use class and activity diagrams.

I still do a fair amount of research software development though, and was
previously a 'proper' software developer. In that context, I'd add use
cases and package/deployment diagrams and, in special circumstances,
sequence diagrams.

I found Fowler's UML Distilled (and Scott Ambler's online agile development
UML stuff) to be useful guides, though both are very software-oriented and
thus not very in-tune with conceptual UML. I have a very out-of-date copy
of UML in a Nutshell which, at least in that edition, did focus on UML as a
generic modelling language.


>
> I have used DIA since about 1998 with UML 1 and then switched to UML2
> style probably around 2010. Actually it's a funny story because we
> wouldn't have changed anything if it wasn't for a customer who
> happened to be a university professor and rejected all our documents
> because they were "all wrong".


Yes, us academics are not renowned for our tact :-)


> We were in fact somewhat updated to UML
> 1.4-1.5 at the time, but he forced us to adapt to UML 2 so we forced
> to catch up. In reality though, our problems had nothing to do with
> UML versions but rather was abuse of use cases (as we would violate
> the requirement - design frontier) and that we didn't use Activity
> Diagrams at all, things we could have corrected using UML 1, but we
> had already read-up on the new stuff so we "upgraded".
>
>
Yes, stopping design leaking into (use case) requirements is very important
and sometimes very difficult. Martin Fowler (again) has some nice little
'mini-essays':
http://martinfowler.com/tags/requirements%20analysis.html
http://martinfowler.com/tags/uml.html


> For our work the impact was very low and we found no limitations with
> DIA to keep up with the new UML 2 styles. If you do find them, let's
> discuss theme here and see if we can contribute together to solve
> them.
>
>
Yes, will do. (If I ever find the time!)

Stuart
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