Please use SoundEffect class for that:
http://doc.qt.io/qt-5/qml-qtmultimedia-soundeffect.html
Sent from Windows Mail
From: Thomas Tanghus
Sent: Thursday, June 11, 2015 11:06 PM
To: devel@lists.sailfishos.org
On Tuesday 03 February 2015 23:13:44 Luis Manuel Ramos Da Costa wrote:
> Audio {
> id : whipSound
> loops : Audio.Infinite
> source:"qrc:/sounds/resources/sounds/whipSound.flac"
> }
That can teach me to read the ml regularly ;)
The loops property isn't documented in the documentation in the SDK, so I made
an ugly hack to emulate it:
Audio {
id: alarm;
source: Qt.resolvedUrl(selectedSound);
property bool forceStopped: false;
function forceStop() {
forceStopped = true;
stop();
}
onStopped: {
if(loopSound && !forceStopped) {
play();
} else {
forceStopped = false;
}
}
}
--
Med venlig hilsen / Best regards
Thomas Tanghus
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