You are only affected if you use QtQuick in combination with OpenGL and the QSG 
classes. 

Raw OpenGL, SDL, etc is not affected.

cheers,
Gunnar

On 06 May 2014, at 15:32, Iosif Hamlatzis <i.hamlat...@gmail.com> wrote:

> What about developers such as myself who doesn't use Qt at all but c/c++ with 
> OpenGL directly.
> 
> Then these calls aren't available:
> 
>                 QQuickWindow::setPersistentSceneGraph(true);
>                 QQuickWindow::setPersistentOpenGL(true);
> 
> The same for:
> 
>                 QQuickWindow::sceneGraphInvalidated()
>                 QOpenGLContext::aboutToBeDestroyed()
> 
> 
> 
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