What about developers such as myself who doesn't use Qt at all but c/c++
with OpenGL directly.

Then these calls aren't available:

                QQuickWindow::setPersistentSceneGraph(true);
                QQuickWindow::setPersistentOpenGL(true);

The same for:

                QQuickWindow::sceneGraphInvalidated()
                QOpenGLContext::aboutToBeDestroyed()
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