Hi,

after everything starts to work in the emulator I wonder how I can install QtContacts module on my Jolla phone.
Just login via ssh and installing via pkcon ?

Ciao
    Matze

Am 22.12.2013 22:04, schrieb David Greaves:
Yes - all reasonably accurate.

But then there's the SDK control centre:

* Open Control Centre in SDK (the SailfishOS button on the left - don't ask why)
* Go to "Targets"
* Click manage by SailfishOS-armv7hl or SailfishOS-i486-x86
* type "contact" into the search box (no <return>)
* hmm, too many, add a space and "qt5" to see the 'as you type' search (no,
really, pay attention, it took me ages to write that)
* now click install on the one you want or note it down to add to the 
BuildRequires

David
PS there's a bug where some packages appear twice. That's because it shows the
src package too. I'm sure it'll get fixed one day :)

PPS Terminoloy: the VM is the Build Engine. The SB2 things are called 'Targets'
as they allow the BE to build for a variety of targets. Note also the Toolchains
for a variety of architectures.

On 22/12/13 20:50, christopher.l...@thurweb.ch wrote:
Hi Matze

It is confusing at first, but once you "get it", it is easy!


I cover that in the chapter "Installing By Hand to the SDK Build Engine via the
Control Center" in:
http://flyingsheeponsailfish.blogspot.ch/2013/11/deploying-additional-packages-to.html


You are right there are 2 VMS, the obvious Emulator, and the headerless SDK
Build Engine.

The Emulator is the easy one, you SSH in, and use PkCon or zypper to install
stuff directly to make them available to you apps.

The SDK Build Engine is a little bit more tricky.

Once you SSH in, zypper is available, but if you zypper at that level, all you
are doing is adding stuff to the operating system.

Within this VM is SB2, which is the Build Engine itself. Others on this mailist
are much better qualified than me to tell you more about it.

So lets SSH in as user mersdk:

ssh -p 2222 -i ~/SailfishOS/vmshare/ssh/private_keys/engine/mersdk 
mersdk@localhost

Then we can enter into the build engine with:

sb2 -t SailfishOS-i486-x86

After that we can use zypper again, e.g. to list qt5 packages installed to the
build engine:

zypper se qt5 | grep "i |"

If you install things within SB2, it is equivalent to installing via the SDK
Control Center.

You can back out of SB2 with:

exit

Then if you repeat:

zypper se qt5 | grep "i |"

You should get a much shorter list of installed qt5 packages.

Have fun

Chris







Zitat von "Matthias Barmeier" <barme...@barmeier.com>:

Hi Chris,

please help me with my confusion :)

My understanding was that the build engine is the VM located at port 2222. I
used zypper because I read this in the blog post.
I thought that it does not make a difference if I install it via SDK Control
center, zypper or pkcon. Is this right ?

What do you mean with SDK VM ? The emulator ? I thought there are only two VMs
? What doe you mean with SB2 ?

There is much to learn for me. But with your hints I had a small success after
my old Harmattan application started to breathe :).

Ciao
     Matze

Am 22.12.2013 16:54, schrieb christopher.l...@thurweb.ch:
Hi Matthias

Here are a few more hints

You connected to the SDK with a key, but to the Emulator without. A key can
be used for both for passwordless access.

//Connect to SDK
ssh -p 2222 -i ~/SailfishOS/vmshare/ssh/private_keys/engine/mersdk
mersdk@localhost

ssh -p 2222 -i ~/SailfishOS/vmshare/ssh/private_keys/engine/root root@localhost


//Connect to Emulator
ssh -p 2223 -i ~/SailfishOS/vmshare/ssh/private_keys/SailfishOS_Emulator/nemo
nemo@localhost

ssh -p 2223 -i ~/SailfishOS/vmshare/ssh/private_keys/SailfishOS_Emulator/root
root@localhost

The commands above work on OSX, and should work on Linux.


In your mail below you used zypper to install to the SDK VM, but not to the
build engine with the VM, so that won't really help you. You have made the
package available to the Operating System rather than to the build engine.

To install "by hand" to the build-engine, either use the SDK Control Center
to search and install the package

or

connect via SSH to the SDK as you describe, then start SB2 and use zypper
within SB2. Then sync from the control center.


GrĂ¼sse

Chris


Zitat von "Matthias Barmeier" <barme...@barmeier.com>:

Hi,

thanks a lot.

Your link and this one:
http://flyingsheeponsailfish.blogspot.de/2013/10/alpha-2-migrating-landed.html
has working hints on what packages must be installed and how to make
QtContacts work.

If someone else needs this here is my way of QtContacts enabling:

ssh to mer build engine:  ssh -p 2222 -i
/opt/SailfishOS/vmshare/ssh/private_keys/engine/root root@localhost
install a package with:     zypper in qt5-qtdeclarative-pim-contacts

Select the Sailfish-Icon on the QtCreator toolbar.
Select Targets -> SailfishOS-i486-x86 -> manage -> sync

On the emulator select settings and set a password for the ssh connection.
ssh to the emulator:           ssh -p 2223 nemo@localhost <enter the password>
Install the same package: sudo pkcon install qt5-qtdeclarative-pim-contacts

Restart both VMs. I don't know if this last step is neccessary, but after I
have done it the error message si gone
and ContactModel is a vailid type.

Thanks again !


Ciao
    Matze

Am 21.12.2013 22:14, schrieb christopher.l...@thurweb.ch:
Hi Matthias

As the error says, QtContacts is not installed.

Try this article on tips on how to install to the SDK and Emulator

http://flyingsheeponsailfish.blogspot.ch/2013/11/deploying-additional-packages-to.html
It focuses on Location and Positioning, but is the methods used are
relevant for QtContacts as well.

The first thing is to establish what is already installed.

For the SDK, the easiest way for a newbie is via the SDK Control Center,
which is available via the Sailfish icon on the left of the QtCreator screen.

On the Emulator, once connected via SSH, you can search for contacts
modules with

pkcon search name contacts

I have several contacts modules installed on my Emulator, but then I have
been experimenting with contacts, and will have installed some of these
myself.

Once you have the correct modules installed to the SDK and Emulator (and
synced with QtCreator), then you should be able to use QtContacts from both
C++ and QML.

Ciao

Chris

Zitat von "Matthias Barmeier" <barme...@barmeier.com>:

Hi,

the include error is fixed, but now I am back to my old problem:

[W] unknown:33 - file:///usr/share/test/qml/pages/FirstPage.qml:33:1:
module "QtContacts" is not installed

import QtContacts 5.0


my QML:

import QtQuick 2.0
import Sailfish.Silica 1.0
import QtContacts 5.0

Page {
   id: page
...


my test.cpp:

#ifdef QT_QML_DEBUG
#include <QtQuick>
#endif

#include <sailfishapp.h>
#include <QtContacts/QtContacts>

...

What else must I do ?

Ciao
   Matze

Am 21.12.2013 14:36, schrieb Andrey Kozhevnikov:
add
INCLUDEPATH += /usr/include/qt5/QtContacts
to pro file

On 21.12.2013 18:44, Matthias Barmeier wrote:
Hi,

I added the CONFIG line to my project file. And added the include to my
.cpp file, but got this.

/usr/include/qt5/QtContacts/qcontact.h:53: Fehler:qcontactsglobal.h: No
such file or directory

This file is availables under:
/opt/SailfishOS/mersdk/targets/SailfishOS-i486-x86/usr/include/qt5/QtContacts
I try to use QtContacts from qml ist this possible ?

Ciao
  Matze

Am 21.12.2013 13:04, schrieb Andrey Kozhevnikov:
add it to pro file CONFIG += Qt5Contacts
and then include in Qt <QtContacs/...>

On 21.12.2013 18:02, Matthias Barmeier wrote:
Hi,

I am new to SailfishOS coming from Harmattan. How can I add this module ?
Is there any Dev Introduction available on how to add modules or which
modules are available ?

Thanks.

Ciao
  Matze

Am 21.12.2013 12:59, schrieb Andrey Kozhevnikov:
its Qt5Contacts module

On 21.12.2013 17:58, Matthias Barmeier wrote:
Hi,

is QtContacts available for SDK emulator or Device ? And if it is
available where and how can I get it ?

Ciao
   Matze
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