Hi, couldn't you use setContextProperty to bind (a) C++ Object(s) to QML? Or do I miss some OpenGL specific thing?
http://qt-project.org/doc/qt-5.0/qtqml/qtqml-cppintegration-contextproperties.html Works also with Sailfish, but is a bit different due to SailfishApp startup stuff, I also asked about that here: https://lists.sailfishos.org/pipermail/devel/2013-November/001171.html Gabriel. Am Mittwoch, den 04.12.2013, 22:55 +0100 schrieb Wim de Vries: > On 12/04/2013 08:18 PM, joao morgado wrote: > > > @: Wim de Vries. > > I share your frustation about OpenGL with QWindow, and I'm also > > frustated with Qt widgets. > > I have a very nice app in OVI, symbian, with QWidgets and OpenGL, > > I'll have to do a complete redesign, since widgets are black listed. > > > > > > That example of QWindow with OpenGL, to me, it's an over complicated > > mess, luckly I managed to port my opengl code to QWindow but took me > > quite a while to do it. To me, there is a better example > > here https://github.com/advancingu/Qt5OpenGL > I managed it with QDeclarative some time ago, but that's also black > listed now... > > > > > > > So it seems that only QML apps are supported, but I have no clue how > > to add a QWindow in a QML app. There's an example in QtCreator > > "Scene Graph - OpenGL under QML" but they use QQuickItem, > > for OpenGL, so I still don't have a clue how to use OpenGL in a QML > > app. > also black listed now see > http://qt-project.org/doc/qt-5.0/qtdoc/whatsnew.html > > I implemented just a little part of my app > (https://github.com/sailfishapps/checklists) in a small app, using c++ > <> QML-Sailfish communication. > It works, but for the communication you need a lot of code. And the > code is very hard to understand. > I do hope that we will be able to access the sailfish GUI via C++ > somewhere in the future. > C(++) is THE language for openGL. > > I'll post a separate topic on this. > Thanks. > regards > wim > > > > > > > > Regards > > João de Deus > > > > > > Em Quarta-feira, 4 de Dezembro de 2013 16:24, Filip Kłębczyk > > <fklebc...@gmail.com> escreveu: > > > > W dniu 04.12.2013 17:05, Wim de Vries pisze: > > > Thanks. > > > I presume it's a buck in the emulator then. > > > I'll wait for the Jolla device, before any further development. > > > > Hi Wim, > > > > you can try to contact my former student, one part of his master > > thesis > > was writing EGL app for Sailfish (he made some kind of 3D snake in > > the > > emulator). His e-mail: > > > > bar.rem...@gmail.com > > > > Regards, > > Filip > > > > > > > > > > > > _______________________________________________ > > SailfishOS.org Devel mailing list > > > > > > > > > > > > > > _______________________________________________ > > SailfishOS.org Devel mailing list > > _______________________________________________ > SailfishOS.org Devel mailing list _______________________________________________ SailfishOS.org Devel mailing list