On 1/24/24 16:31, Gerd Hoffmann wrote: > Neat when doing ResetVector coding. > > Signed-off-by: Gerd Hoffmann <kra...@redhat.com> > --- > OvmfPkg/ResetVector/DebugCon.asm | 43 +++++++++++++++++++++++++++ > OvmfPkg/ResetVector/ResetVector.nasmb | 2 +- > 2 files changed, 44 insertions(+), 1 deletion(-) > create mode 100644 OvmfPkg/ResetVector/DebugCon.asm > > diff --git a/OvmfPkg/ResetVector/DebugCon.asm > b/OvmfPkg/ResetVector/DebugCon.asm > new file mode 100644 > index 000000000000..9c57d1a52c75 > --- /dev/null > +++ b/OvmfPkg/ResetVector/DebugCon.asm > @@ -0,0 +1,43 @@ > +;------------------------------------------------------------------------------ > +; @file > +; qemu debug console support macros (based on serial port macros) > +; > +; Copyright (c) 2008 - 2018, Intel Corporation. All rights reserved.<BR> > +; SPDX-License-Identifier: BSD-2-Clause-Patent > +; > +;------------------------------------------------------------------------------ > + > +%macro outToDebugPort 1 > + mov dx, 0x402 > + mov al, %1 > + out dx, al > +%endmacro > + > +%macro debugShowCharacter 1 > + outToDebugPort %1 > +%endmacro > + > +%macro debugShowHexDigit 1 > + %if (%1 < 0xa) > + debugShowCharacter BYTE ('0' + (%1)) > + %else > + debugShowCharacter BYTE ('a' + ((%1) - 0xa)) > + %endif > +%endmacro > + > +%macro debugNewline 0 > + debugShowCharacter `\r` > + debugShowCharacter `\n` > +%endmacro > + > +%macro debugShowPostCode 1 > + debugShowHexDigit (((%1) >> 4) & 0xf) > + debugShowHexDigit ((%1) & 0xf) > + debugNewline > +%endmacro > + > +BITS 16 > + > +%macro debugInitialize 0 > + ; not required > +%endmacro > diff --git a/OvmfPkg/ResetVector/ResetVector.nasmb > b/OvmfPkg/ResetVector/ResetVector.nasmb > index 5832aaa8abf7..f1655ddfcde3 100644 > --- a/OvmfPkg/ResetVector/ResetVector.nasmb > +++ b/OvmfPkg/ResetVector/ResetVector.nasmb > @@ -41,7 +41,7 @@ > %elifdef DEBUG_SERIAL > %include "SerialDebug.asm" > %else > - %include "DebugDisabled.asm" > + %include "DebugCon.asm" > %endif > > %include "Ia32/SearchForBfvBase.asm"
(1) How much output does this produce? Trapping to QEMU for every single character written to the debug console is very slow. If it only produces a few bytes, that should be OK. (2) debugInitialize could actually be put to use; the presence of the QEMU debug console is detectable. We'd need to allocate a single byte somewhere, detect the console in debugInitialize, save the result in that byte, then check the byte in debugShowPostCode. Eliminates even those few (?) traps if there is no debug console configured. (3) I'm already hating myself for asking about this, but... is there a way for only customizing debugInitialize and debugShowCharacter? The rest is common with "SerialDebug.asm", and I wish I hadn't had to review those (unchanged) macros, they make my eyes bleed :/ Anyway, if you think any of these (or all of these!) means too much work, I'm OK with the patch going-in as is. I'm a bit concerned about (1), TBH. Laszlo -=-=-=-=-=-=-=-=-=-=-=- Groups.io Links: You receive all messages sent to this group. View/Reply Online (#114331): https://edk2.groups.io/g/devel/message/114331 Mute This Topic: https://groups.io/mt/103933942/21656 Group Owner: devel+ow...@edk2.groups.io Unsubscribe: https://edk2.groups.io/g/devel/leave/9847357/21656/1706620634/xyzzy [arch...@mail-archive.com] -=-=-=-=-=-=-=-=-=-=-=-