Hao Wu, I put the arch check in on purpose because more CPU archs might be added in the future.
Mike > -----Original Message----- > From: Wu, Hao A > Sent: Tuesday, August 6, 2019 11:42 PM > To: devel@edk2.groups.io; Kinney, Michael D > <michael.d.kin...@intel.com> > Cc: Justen, Jordan L <jordan.l.jus...@intel.com>; > Andrew Fish <af...@apple.com>; Ni, Ray > <ray...@intel.com> > Subject: RE: [edk2-devel] [Patch 2/3] EmulatorPkg: > Remove UNIX_SEC_BUILD/WIN_SEC_BUILD > > > -----Original Message----- > > From: devel@edk2.groups.io > [mailto:devel@edk2.groups.io] On Behalf Of > > Michael D Kinney > > Sent: Wednesday, August 07, 2019 12:20 PM > > To: devel@edk2.groups.io > > Cc: Justen, Jordan L; Andrew Fish; Ni, Ray > > Subject: [edk2-devel] [Patch 2/3] EmulatorPkg: Remove > > UNIX_SEC_BUILD/WIN_SEC_BUILD > > > > https://bugzilla.tianocore.org/show_bug.cgi?id=2055 > > > > Remove the use of the defines UNIX_SEC_BUILD and > WIN_SEC_BUILD. This > > simplifies the build command for the EmulatorPkg. > Instead, use !if > > statements in the DSC file using (ARCH) and $(FAMILY) > to determine if > > the build is for a Windows or POSIX environment. > > > > The Readme.md, BAT, and sh files are also updated to > remove the use of > > these defines. > > > > Cc: Jordan Justen <jordan.l.jus...@intel.com> > > Cc: Andrew Fish <af...@apple.com> > > Cc: Ray Ni <ray...@intel.com> > > Signed-off-by: Michael D Kinney > <michael.d.kin...@intel.com> > > --- > > EmulatorPkg/EmulatorPkg.dsc | 24 > ++++++++++++------------ > > EmulatorPkg/Readme.md | 8 ++++---- > > EmulatorPkg/Win/VS2017/BuildVS.bat | 2 +- > > EmulatorPkg/build.sh | 8 ++++---- > > 4 files changed, 21 insertions(+), 21 deletions(-) > > > > diff --git a/EmulatorPkg/EmulatorPkg.dsc > b/EmulatorPkg/EmulatorPkg.dsc > > index c4ec10d1d8..c9e4a5b34d 100644 > > --- a/EmulatorPkg/EmulatorPkg.dsc > > +++ b/EmulatorPkg/EmulatorPkg.dsc > > @@ -240,18 +240,18 @@ [PcdsDynamicHii.common.DEFAULT] > > > > > gEfiMdePkgTokenSpaceGuid.PcdPlatformBootTimeOut|L"Timeo > ut"|gEfiGlo > > balVariableGuid|0x0|10 > > > > [Components] > > -!ifdef $(UNIX_SEC_BUILD) > > - ## > > - # Emulator, OS POSIX application > > - ## > > - EmulatorPkg/Unix/Host/Host.inf > > -!endif > > - > > -!ifdef $(WIN_SEC_BUILD) > > - ## > > - # Emulator, OS WIN application > > - ## > > - EmulatorPkg/Win/Host/WinHost.inf > > +!if "IA32" in $(ARCH) || "X64" in $(ARCH) > > > Just a thought, the only supported architectures within > EmulatorPkg.dsc are IA32 and X64 at this moment. Do you > think we can omit the arch check here? > > Anyway, the patch looks good to me: > Reviewed-by: Hao A Wu <hao.a...@intel.com> > > Best Regards, > Hao Wu > > > > + !if "MSFT" in $(FAMILY) > > + ## > > + # Emulator, OS WIN application > > + ## > > + EmulatorPkg/Win/Host/WinHost.inf > > + !else > > + ## > > + # Emulator, OS POSIX application > > + ## > > + EmulatorPkg/Unix/Host/Host.inf > > + !endif > > !endif > > > > !ifndef $(SKIP_MAIN_BUILD) > > diff --git a/EmulatorPkg/Readme.md > b/EmulatorPkg/Readme.md index > > 461975e859..5ea61ca7ab 100644 > > --- a/EmulatorPkg/Readme.md > > +++ b/EmulatorPkg/Readme.md > > @@ -21,19 +21,19 @@ > > > https://github.com/tianocore/tianocore.github.io/wiki/E > mulatorPkg > > **You can use the following command to build.** > > * 32bit emulator in Windows: > > > > - `build -p EmulatorPkg\EmulatorPkg.dsc -t VS2017 > -D WIN_SEC_BUILD -a > > IA32` > > + `build -p EmulatorPkg\EmulatorPkg.dsc -t VS2017 > -a IA32` > > > > * 64bit emulator in Windows: > > > > - `build -p EmulatorPkg\EmulatorPkg.dsc -t VS2017 > -D WIN_SEC_BUILD -a > > X64` > > + `build -p EmulatorPkg\EmulatorPkg.dsc -t VS2017 > -a X64` > > > > * 32bit emulator in Linux: > > > > - `build -p EmulatorPkg\EmulatorPkg.dsc -t GCC5 -D > UNIX_SEC_BUILD -a > > IA32` > > + `build -p EmulatorPkg\EmulatorPkg.dsc -t GCC5 -a > IA32` > > > > * 64bit emulator in Linux: > > > > - `build -p EmulatorPkg\EmulatorPkg.dsc -t GCC5 -D > UNIX_SEC_BUILD -a > > X64` > > + `build -p EmulatorPkg\EmulatorPkg.dsc -t GCC5 -a > X64` > > > > **You can start/run the emulator using the following > command:** > > * 32bit emulator in Windows: > > diff --git a/EmulatorPkg/Win/VS2017/BuildVS.bat > > b/EmulatorPkg/Win/VS2017/BuildVS.bat > > index 83aebc77dc..6fcf40cc0a 100644 > > --- a/EmulatorPkg/Win/VS2017/BuildVS.bat > > +++ b/EmulatorPkg/Win/VS2017/BuildVS.bat > > @@ -1,3 +1,3 @@ > > cd ../../../ > > @call edksetup.bat > > -build -p EmulatorPkg\EmulatorPkg.dsc -t VS2017 -D > WIN_SEC_BUILD %* > > +build -p EmulatorPkg\EmulatorPkg.dsc -t VS2017 %* > > diff --git a/EmulatorPkg/build.sh > b/EmulatorPkg/build.sh index > > 2dab035ed5..60056e1b6c 100755 > > --- a/EmulatorPkg/build.sh > > +++ b/EmulatorPkg/build.sh > > @@ -233,13 +233,13 @@ fi > > > > case $CLEAN_TYPE in > > clean) > > - build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc > -a $PROCESSOR -b > > $BUILDTARGET -t $HOST_TOOLS -D UNIX_SEC_BUILD -n 3 > clean > > + build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc > -a $PROCESSOR -b > > $BUILDTARGET -t $HOST_TOOLS -n 3 clean > > build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc > -a $PROCESSOR -b > > $BUILDTARGET -t $TARGET_TOOLS -n 3 clean > > exit $? > > ;; > > cleanall) > > make -C $WORKSPACE/BaseTools clean > > - build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc > -a $PROCESSOR -b > > $BUILDTARGET -t $HOST_TOOLS -D UNIX_SEC_BUILD -n 3 > clean > > + build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc > -a $PROCESSOR -b > > $BUILDTARGET -t $HOST_TOOLS -n 3 clean > > build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc > -a $PROCESSOR -b > > $BUILDTARGET -t $TARGET_TOOLS -n 3 clean > > build -p $WORKSPACE/ShellPkg/ShellPkg.dsc -a > IA32 -b $BUILDTARGET > > -t $TARGET_TOOLS -n 3 clean > > exit $? > > @@ -251,9 +251,9 @@ esac > > # Build the edk2 EmulatorPkg > > # > > if [[ $HOST_TOOLS == $TARGET_TOOLS ]]; then > > - build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc > $BUILD_OPTIONS -a > > $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -D > BUILD_$ARCH_SIZE -D > > UNIX_SEC_BUILD $NETWORK_SUPPORT $BUILD_NEW_SHELL > $BUILD_FAT -n > > 3 > > + build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc > $BUILD_OPTIONS -a > > $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -D > BUILD_$ARCH_SIZE > > $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3 > else > > - build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc > $BUILD_OPTIONS -a > > $PROCESSOR -b $BUILDTARGET -t $HOST_TOOLS -D > BUILD_$ARCH_SIZE -D > > UNIX_SEC_BUILD -D SKIP_MAIN_BUILD -n 3 modules > > + build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc > $BUILD_OPTIONS -a > > $PROCESSOR -b $BUILDTARGET -t $HOST_TOOLS -D > BUILD_$ARCH_SIZE -D > > SKIP_MAIN_BUILD -n 3 modules > > build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc > $BUILD_OPTIONS -a > > $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -D > BUILD_$ARCH_SIZE > > $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3 > > cp > > > "$BUILD_OUTPUT_DIR/${BUILDTARGET}_$HOST_TOOLS/$PROCESSO > R/Host" > > $BUILD_ROOT_ARCH > > fi > > -- > > 2.21.0.windows.1 > > > > > > -=-=-=-=-=-=-=-=-=-=-=- Groups.io Links: You receive all messages sent to this group. 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