HI Quehan: I think Daniel's suggestion is reasonable, maybe we need to reconsider your design if ts_lua may consume too much memory.
We can allways put the havy work to ATS, and let ts_lua to handle simple logic, can't we? On Mon, Jan 13, 2014 at 12:12 AM, quehan <que...@taobao.com> wrote: > > As we know, one request can be processed by different threads in ats, and > I want to transimit data at different stages, so I have to create serveral > Lua states for concurrency. > > I also want to implement many features with ts-lua, such as transform, > intercept, fetcher, tcp and others. No matter the limit is 2GB or 1GB, I > don't think it is enough for all LuaStates in one process, as gc is > controlled by Lua itself. > > > > 在 2014-1-12,下午10:28,Daniel Gruno <rum...@cord.dk> 写道: > > > On 01/12/2014 03:35 AM, quehan wrote: > >> I think it is 1G for all lua_States in one process. > >> > >> > >> 在 2014-1-12,上午1:39,James Peach <jpe...@apache.org> 写道: > >> > >>> On Jan 10, 2014, at 8:16 PM, quehan <que...@taobao.com> wrote: > >>> > >>>> hi, all: > >>>> > >>>> As far as I know, LuaJIT can only use 1G memory at most, so ts-lua is > suggested to use Lua rather than LuaJIT. > >>> > >>> That is 1G for each lua_State, right? Since you are allocating 2048 > states, have you found this to be a problem in practice? > >>> > >>>> > >>>> I found Lua5.2 is very different with Lua5.1, so Lua5.2 is not > supported now, and I didn't have time to fix it yet, may be I will fix it > later. > >>>> > >>>> > >>>> <bla bla bla> > > > > IIRC, the limit is 2GB, not 1GB, but why on earth would you ever, EVER > > want to have a state with 2GB of allocated Lua objects? Your code would > > slow to a grinding halt! If you need to allocate more with JIT, you use > > FFI and call (ts)malloc/free, it would be folly to try to manage > > anything this large with native Lua objects. Ideally, you would handle > > 'control' data within Lua and 'real' data within TS, maybe, AT MOST 1/2 MB > > of data per state for some transformation or advanced math or whatever. > > > > I'm sorry to say, but if there ever comes a time where you need to > > allocate more than 2GB, or, heck, even 1GB, inside Lua itself, then > > you're doing something really wrong. Lua should be doing the business > > logic while TS does the heavy resource work, it should never be the > > other way around. > > > > With regards, > > Daniel. > > -- Yunkai Zhang Work at Taobao