Hi, I came across patches for the Solarized color scheme under https://st.suckless.org/patches/solarized/ .
I wuold like to point out that the "light" variant, along with its screenshot, is incorrect. According to the Solarized homepage https://ethanschoonover.com/solarized/ , the section "The Values", each of the 0-15 indices have a corresponding fixed RGB value. There's not a single word about reversing the order of base03..base3. Underneath, the section "Usage & Development" also illustrates that the RGB definition of base03 and friends do not change. It is the responsibility of applications to emit reversed values if that's what makes sense for them, according to whether they wish to use the dark or light variant. (And above, under Features -> Precision & Symmetry this is demonstrated as a sass (scss) snippet, but that's unrelated to terminal emulation and the concept of indices 0-15, it corresponds to what let's say "vim" would probably also do when implementing a dark solarized and a light solarized pair of skins.) In the two variants, the palette of 16 should be identical. It is only defaultfg and defaultbg that should differ. cheers, egmont