On 13 June 2010 23:09, Martin Kopta <mar...@kopta.eu> wrote: > Some philosophical questions.. > > What does it mean for an operating system to be suckless?
I think the Unix philosophy makes an OS "suckless". Each tool does just one task and solves this task in the best way; and a universal interface between each of these tools that allows combining those tools to solve bigger tasks. This approach is modular and quite future proof as the past has shown. > What features should (or should not) an OS have in order to be suckless? The point is not about the features it's more about the structural organisation. > Are there suckless or close-to-be-suckless operating systems out there? Sure, original Unix and Plan 9 are quite suckless. I think one can achieve a suckless Linux system as well -- I know that the Linux kernel is more complex than it needs to be, but if one sees the kernel as single entity, the rest of a system can be quite suckless. Cheers, Anselm