Avoid collision with system headers when building under OS X. Signed-off-by: Lance Richardson <lrich...@redhat.com> --- Changes from v1: this patch is new in v2.
lib/byte-order.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/lib/byte-order.h b/lib/byte-order.h index 3430e29..41c3931 100644 --- a/lib/byte-order.h +++ b/lib/byte-order.h @@ -22,7 +22,7 @@ #include "openvswitch/types.h" #ifndef __CHECKER__ -#ifndef _WIN32 +#if !(defined(_WIN32) || defined(__MACH__)) static inline ovs_be64 htonll(uint64_t n) { @@ -34,7 +34,7 @@ ntohll(ovs_be64 n) { return htonl(1) == 1 ? n : ((uint64_t) ntohl(n) << 32) | ntohl(n >> 32); } -#endif /* _WIN32 */ +#endif /* !(defined(_WIN32) || defined(__MACH__)) */ #else /* Making sparse happy with these functions also makes them unreadable, so * don't bother to show it their implementations. */ -- 2.5.0 _______________________________________________ dev mailing list dev@openvswitch.org http://openvswitch.org/mailman/listinfo/dev