Avoid collision with system headers when building under OS X.

Signed-off-by: Lance Richardson <lrich...@redhat.com>
---
 Changes from v1: this patch is new in v2.

 lib/byte-order.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/lib/byte-order.h b/lib/byte-order.h
index 3430e29..41c3931 100644
--- a/lib/byte-order.h
+++ b/lib/byte-order.h
@@ -22,7 +22,7 @@
 #include "openvswitch/types.h"
 
 #ifndef __CHECKER__
-#ifndef _WIN32
+#if !(defined(_WIN32) || defined(__MACH__))
 static inline ovs_be64
 htonll(uint64_t n)
 {
@@ -34,7 +34,7 @@ ntohll(ovs_be64 n)
 {
     return htonl(1) == 1 ? n : ((uint64_t) ntohl(n) << 32) | ntohl(n >> 32);
 }
-#endif /* _WIN32 */
+#endif /* !(defined(_WIN32) || defined(__MACH__)) */
 #else
 /* Making sparse happy with these functions also makes them unreadable, so
  * don't bother to show it their implementations. */
-- 
2.5.0

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