Ok ... found the code ... yes it looks like it uses all the src values configured and iterates over them.
So does that mean, in order to work, I have to place the swf file in a "fonts" directory alongside the application SWF and name the swf like in the src attribute, but with the "swf" file ending instead? Gee ... have to think of a way to achieve this in Maven ... Chris ________________________________ Von: Alex Harui <aha...@adobe.com> Gesendet: Mittwoch, 6. Juli 2016 16:26:34 An: dev@flex.apache.org Betreff: Re: AW: [FlexJS] How is the Flat-UI Font SWF used in ASIS? I think it is done in CSSFontFaceBead. On 7/6/16, 7:18 AM, "Christofer Dutz" <christofer.d...@c-ware.de> wrote: >Yeah ... I found that out myself. I am currently creating the SWF by >using the fontkit directly. It's producing the font swf file, but how >does the rest of ASJS know about the font-swf? I couldn't find the link. >Where is the file consumed anywhere. I managed to get the JavaScript to >use the font-definition in form of the oft files, but nowhere I could >find the link on the Flash side. I would have expected a source of "swf", >but I couldn't find any. > > >Chris > >________________________________ >Von: Alex Harui <aha...@adobe.com> >Gesendet: Mittwoch, 6. Juli 2016 16:02:05 >An: dev@flex.apache.org >Betreff: Re: [FlexJS] How is the Flat-UI Font SWF used in ASIS? > >The Ant script in frameworks/fontsrc runs the regular Flex SDKs mxmlc to >create the font swf. The regular Flex SDK has to have opted in to the >font kit jars. > >HTH, >-Alex > >On 7/6/16, 5:47 AM, "Christofer Dutz" <christofer.d...@c-ware.de> wrote: > >>Hi, >> >> >>I just finished a major refactoring of the build, that now builds the >>Flat-UI-Icon font and nicely bundles that with the BindingExample_Flat >>for example. But still I haven't found a way to use the font in the Flash >>version. We can't compile it in as Falcon still is lacking this >>functionality, but I haven't seen how the Ant build introduces the Font >>SWF to the Flash build. >> >> >>Could anyone here give me a pointer to this? >> >> >>By the way ... I think I fixed even more stuff, tested the JavaScript >>applications even more and added a few new Bugs as comments to the >>pom.xml >> >> >>Chris >