>
> Say I found a way to get my native calls working, I still would be ata loss
> for the UI graphics framework I am currently using with Feathers. I know Om
> had mentioned SVG, but I didn't hear anymore about that and I have really 0
> experience with it.
>

FlexJS + SVG would be perfect for that.  There I said it again :-)
Seriously though, I have very little time to devote this feature.  Right
now, I am working on node.js support for FlexJS.  After that, I hope to
tinker with the graphics API again.

More recently, one of FlexJS users Lizhi has posted Stage3D APIs ported to
JS via FlexJS.  Have you seen that?
Here are a few links he has sent out so far:
Code:
https://github.com/matrix3d/spriteflexjs/blob/master/src/TestGraphics.as
Demo:
http://matrix3d.github.io/assets/html5/flexjsstage3d/bin/js-release/indexg.html

This library brings the Stage3D API to Canvas/JS via FlexJS.

Thanks,
Om

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