On 5/9/15, 3:21 PM, "Michael Schmalle" <teotigraphix...@gmail.com> wrote:

>This was my conclusion as well and really for what this is today, if I
>started working on the compiler again, it's not what I would want to be
>doing. :)
>
>As far as faking regardless of licenses, I don't think it's possible. We
>tried making a "playerglobal.swc" that was compiled by the SWC compiler
>and
>Falcon died using it. In that SWC we faked Object and the other
>primitives,
>it just didn't work.

I don’t doubt your experience, but I don’t recall seeing anything so far
that would make it impossible, but I agree it would be a serious
undertaking.  However, I may be aware of some special sauce in
playerglobal/airglobal that I’ve seen in the player code base which is not
available to the public.

If it becomes important to sever this tie, then I might be motivated to
take a look, but right now I think we have something that is good enough.

-Alex

Reply via email to