On 5/9/15, 3:21 PM, "Michael Schmalle" <teotigraphix...@gmail.com> wrote:
>This was my conclusion as well and really for what this is today, if I >started working on the compiler again, it's not what I would want to be >doing. :) > >As far as faking regardless of licenses, I don't think it's possible. We >tried making a "playerglobal.swc" that was compiled by the SWC compiler >and >Falcon died using it. In that SWC we faked Object and the other >primitives, >it just didn't work. I don’t doubt your experience, but I don’t recall seeing anything so far that would make it impossible, but I agree it would be a serious undertaking. However, I may be aware of some special sauce in playerglobal/airglobal that I’ve seen in the player code base which is not available to the public. If it becomes important to sever this tie, then I might be motivated to take a look, but right now I think we have something that is good enough. -Alex