In Flash Builder choose File > New > New Flex Mobile project and follow the
on screen instructions. Be sure to select Apple iOS as a target platform.
When you export (File > Export > Flash Builder > Release Build) you will
get a chance to select your target platform again and you can choose Apple
iOS if it's not chosen and deselect any other target platforms. I think you
may need to have XCode installed but that requirement might have been
removed.

Here are some links to get you started.
Developing Mobile Applications with Flex 4.6 and Flash Builder 4.6
<http://help.adobe.com/en_US/flex/mobileapps/index.html>
- Create an iOS application in Flash Builder
<http://help.adobe.com/en_US/flex/mobileapps/WSc5cd04c102ae3e97-6386d92012ddfaf03f8-8000.html>
- Export Apple iOS packages for release
<http://help.adobe.com/en_US/flex/mobileapps/WSADC382C9-CEBC-47c6-81AD-975D9A72C677.html>

Note: IIRC during the export stage the swf and all required files that need
to be included for the ipa are placed in a folder in your projects
directory. You can take a look at what is created before it gets bundled
up.



On Wed, Mar 18, 2015 at 1:19 PM, Peter Ent <p...@adobe.com> wrote:

> I've been searching the web, including the Apache Flex site, looking for
> some very specific instructions and I'm coming up empty.
>
> I know a number of you write Flex apps that work on both iOS 8 and
> Android. I'm looking for instructions as to how to set up Flash Builder 4.7
> to deploy to an iPhone running iOS 8.
>
> I'm putting together a mobile FlexJS app and want to compare it to a Flex
> mobile app. I'm not 100% sure FlexJS will work on a device (it should work
> as a JavaScript app deployed via Phone Gap) but I want to give it a try
> plus I want to get some ideas for FlexJS from a running mobile app.
>
> Any links to Flash Builder set up (e.g., how to do tell Flash Builder to
> use the iOS 8 SDK - that sort of thing).  I know in pre-Apache days, you
> could use Flash Builder pretty easily to do mobile development, but since
> then there are many a number of iOS releases, Flex, and AIR changes.
>
> Thanks.
>
> Peter Ent
> Adobe Systems
>

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