This says it applies to Macbook Pro with a Retina display: If the requestedDisplayResolution element is nested in the initialWindow element, it applies to desktop AIR applications on MacBook Pro computers that support high-resolution displays. [1]
It other words this setting does not apply to application or device that is not, "desktop AIR applications on MacBook Pro computers that support high-resolution displays". It should be OK to default to high but we should do some tests (no retina display here) and wait to hear back from the AIR team. Note: At some point in the future other OSs could support high res displays if they don't already. [1] http://help.adobe.com/en_US/air/build/WSfffb011ac560372f2fea1812938a6e463-8000.html#WSfffb011ac560372f-4cb7055d12d779150e8-8000 On Thu, Dec 11, 2014 at 3:30 AM, Erik de Bruin <e...@ixsoftware.nl> wrote: > OK. Maybe file a JIRA documenting this issue and the workaround, with > the suggestion someone look at the build script that adds AIR to the > SDK to change that template? > > EdB > > > > On Thu, Dec 11, 2014 at 11:45 AM, Harbs <harbs.li...@gmail.com> wrote: > > Alright. I’m feeling pretty stupid right now… > > > > That file was not in flex-sdk. It was in the AIR SDK dependency. > > > > Unless we modify that file as part of the build script, I don’t see how > we can change the default… > > > > On Dec 11, 2014, at 10:57 AM, Harbs <harbs.li...@gmail.com> wrote: > > > >> Could it be this file? > >> frameworks/AIRSDK_Compiler/templates/air/descriptor-template.xml > >> > >> On Dec 11, 2014, at 10:46 AM, Harbs <harbs.li...@gmail.com> wrote: > >> > >>> Please forgive my question if it’s a dumb one, but I did not find this > info on a casual search… > >>> > >>> When a new project is created, where does the app.xml file come from? > Is that something controlled by the AIR package, Flash Builder, or Flex? > >>> > >>> The primary reason I’m asking this question is because the default > value of requestedDisplayResolution does not make sense to me. The default > is “standard”, but that makes for very blurry apps on Retina screens. I > can’t imagine why you’d want to create an app that does not look right on a > HIDPI screen. Someone on the user list suggested that “high” uses more GPU. > I’d like to confirm that, but even if it’s true, I can’t imagine that makes > such a difference for 99% of apps. If we can switch that default to “high”, > I think that’s something we should do… > >>> > >>> Harbs > >> > > > > > > -- > Ix Multimedia Software > > Jan Luykenstraat 27 > 3521 VB Utrecht > > T. 06-51952295 > I. www.ixsoftware.nl >