OK. Maybe file a JIRA documenting this issue and the workaround, with
the suggestion someone look at the build script that adds AIR to the
SDK to change that template?

EdB



On Thu, Dec 11, 2014 at 11:45 AM, Harbs <harbs.li...@gmail.com> wrote:
> Alright. I’m feeling pretty stupid right now…
>
> That file was not in flex-sdk. It was in the AIR SDK dependency.
>
> Unless we modify that file as part of the build script, I don’t see how we 
> can change the default…
>
> On Dec 11, 2014, at 10:57 AM, Harbs <harbs.li...@gmail.com> wrote:
>
>> Could it be this file?
>> frameworks/AIRSDK_Compiler/templates/air/descriptor-template.xml
>>
>> On Dec 11, 2014, at 10:46 AM, Harbs <harbs.li...@gmail.com> wrote:
>>
>>> Please forgive my question if it’s a dumb one, but I did not find this info 
>>> on a casual search…
>>>
>>> When a new project is created, where does the app.xml file come from? Is 
>>> that something controlled by the AIR package, Flash Builder, or Flex?
>>>
>>> The primary reason I’m asking this question is because the default value of 
>>> requestedDisplayResolution does not make sense to me. The default is 
>>> “standard”, but that makes for very blurry apps on Retina screens. I can’t 
>>> imagine why you’d want to create an app that does not look right on a HIDPI 
>>> screen. Someone on the user list suggested that “high” uses more GPU. I’d 
>>> like to confirm that, but even if it’s true, I can’t imagine that makes 
>>> such a difference for 99% of apps. If we can switch that default to “high”, 
>>> I think that’s something we should do…
>>>
>>> Harbs
>>
>



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