When I looked back when we were in the incubator, no code from playerglobal was being linked in. That was important to being able to call it a build tool instead of a required dependency.
Maybe Adobe just pushes the playerglobal.swc when they slipstream a player update. At least, that's my guess of what happened in this case. -Alex On 3/11/14 9:52 PM, "Justin Mclean" <jus...@classsoftware.com> wrote: >Hi, > >> I thought byte code from playerglobal did not actually get linked into >>any >> SWF. >Think there some code that does. Can't recall exactly what but the was a >thread about it way back on this mailing list. > >> Actually, that's sort of important from a dependencies point of >> view. What are the other differences, if any, between these >>playerglobals? > >In this case I sorted the swfdumps and did a diff and it only tells me >that the debug password and build date had changed. > >Only Adobe would know (and they don't even announce when it changes as >far as I know). I'd assume it would be security patch related. > >I usually pick up that it's changed as the MD5 hashes no longer match. > >Thanks, >Justin